HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)

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cotton_disciple
Posts: 55
Joined: Fri Jul 03, 2015 4:22 am
Location: Russian Federation

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by cotton_disciple »

FanDooM wrote:did so, the icon began to turn on but the timer still does not work
Spoiler:
http://jpegshare.net/d1/a8/d1a8ab799738 ... d.png.html
change poweruptime infrared to 64PowerLightamp's powerupgiver
FanDooM
Posts: 30
Joined: Wed Jan 31, 2018 10:56 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by FanDooM »

cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64
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cotton_disciple
Posts: 55
Joined: Fri Jul 03, 2015 4:22 am
Location: Russian Federation

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by cotton_disciple »

FanDooM wrote:
cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64

Code: Select all

ACTOR 64PowerLightAmp : PowerLightAmp
{
	Powerup.Duration -30
}

ACTOR 64Infrared : Infrared REPLACES Infrared
{
	Powerup.Type "64PowerLightAmp"
}

Code: Select all

InInventory "64PowerLightamp" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime ("64Infrared"), horizontal, -94, 139; }
FanDooM
Posts: 30
Joined: Wed Jan 31, 2018 10:56 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by FanDooM »

user19284
Posts: 45
Joined: Tue Oct 25, 2016 5:01 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by user19284 »

Hey cotton! once again i'm back to Doom
Care to tell me what do you mean by "NC Hud is AIO" in regard to this thread?
This HUD is included in NC?
and also, the latest versions of both PB and BD are in your mediafire folders right?
user19284
Posts: 45
Joined: Tue Oct 25, 2016 5:01 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by user19284 »

been a while but no one answered... is this thread being maintained still?
FanDooM
Posts: 30
Joined: Wed Jan 31, 2018 10:56 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by FanDooM »

orbittwz wrote:been a while but no one answered... is this thread being maintained still?
recently talked about hud for doom64, they helped me
user19284
Posts: 45
Joined: Tue Oct 25, 2016 5:01 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by user19284 »

Back in June i see, so... what about now?
FanDooM
Posts: 30
Joined: Wed Jan 31, 2018 10:56 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by FanDooM »

I do not know
MousE0910
Posts: 1
Joined: Thu Aug 17, 2017 3:13 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by MousE0910 »

Is there any chance of someone updating this hud to work with the latest release of Brutal Doom (v21)? It has been released in more or less final version now and the HUD doesn't handle ammo counts correctly for it. This is my favorite HUD mod, looking pretty and having exactly the right amount of information without being bloated so I wish someone can make a patch for it, thanks.
IDDQD_1337
Posts: 7
Joined: Sun Dec 17, 2017 9:16 am
Graphics Processor: nVidia with Vulkan support
Location: Russian Federation

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by IDDQD_1337 »

I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
wasabi2576
Posts: 1
Joined: Fri Oct 12, 2018 9:50 pm

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by wasabi2576 »

Can someone make a HUD adaptation for Complex Doom Clusterfuck? please
Skrell
Posts: 351
Joined: Mon Mar 25, 2013 11:47 am

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by Skrell »

IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
Link is dead :(
Kubeusz
Posts: 4
Joined: Tue Mar 05, 2019 4:04 pm

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by Kubeusz »

IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7

Can you reupload it?
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MurdocIsANob
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Joined: Thu Jun 27, 2019 3:32 pm
Location: The boiler room of Hell

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Post by MurdocIsANob »

is this compatible with the current github build of project brutality?

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