[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Turbo
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Re: [SPRITES] Spriting Carnival!!

Post by Turbo »

jdredalert wrote:I've been playing a lot of Blood lately, so i decided to edit an old sprite sheet done by Turbo ages ago. I also used bits of Mike12's revolver (hammer, grip and some fingers). I just need some help animating the barrel, but so far i'm pretty happy with the results.
Hey, that looks really nice, good work!
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Turbo
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Re: [SPRITES] Spriting Carnival!!

Post by Turbo »

I finally got around to finish my scaled up edit of Captain J's widescreen Duke 64 shotgun sprites, which is now 20% larger.
I also edited the hands to fit a little better, and included the handless sprites for anyone who wants to add their own hands instead.


Credits: 3D Realms/Eurocom (Duke Nukem 64), TerminusEst13 (widescreen base), Captain J (handless widescreen edit & polish)
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Looks large and cool for Duke now. Nice edit!
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Hidden Hands
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Re: [SPRITES] Spriting Carnival!!

Post by Hidden Hands »

VriskaSerket wrote:So I am back and made more tyrant imps because I can.
From left to right:
Imp, Enhanced Imp, T-001, T-002, Thanatos, T-078, RE2R, T-103, T-0400TP and Hypnos
Very nice! Are they full working monsters yet?
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Hidden Hands wrote:Very nice! Are they full working monsters yet?
Not really, those are just presentation frames. I'd have to make the rest of the frames, and then probably draw over them to make them fit with the general spriting style of Doom.
Sadly that'd be a somewhat lengthy process and I don't really have time for that currently, so I don't think I'll be doing that anytime soon. I can just spare time to make quick things, really.
Still, at least the base for 'em is there if anything.
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Solmir
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Re: [SPRITES] Spriting Carnival!!

Post by Solmir »

Doom 3 Lost Soul, i can't draw a female pixelated face for it, so i had to use Doomguy's mug.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

That face looks fascinating yet detailed. Nice work!
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

Havent posted in some time now. Here are some sprites I finished recently for an upcoming project. I asked that these not be used until at least after the projects release... which is TBD.

Crtl+Click for full resolution




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Solmir
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Re: [SPRITES] Spriting Carnival!!

Post by Solmir »

Captain J wrote:That face looks fascinating yet detailed. Nice work!
Thanks :)
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

doom, if the hud was conventional. wonder if anyone's gonna get the reference.
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

https://i.imgur.com/XgjQK5F.gif
have a furry trash mauser rifle

[imgur]https://i.imgur.com/XgjQK5F[/imgur]

the bolt hands look tiny ik
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vólentiæn
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(split) [SPRITES] Spriting Carnival!!

Post by vólentiæn »

unfurred it for anyone who wants to use it and animate it your self
Last edited by wildweasel on Tue Feb 12, 2019 9:22 pm, edited 1 time in total.
Reason: Slight edit to language. User has been informed that the language used before is not okay.
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HorrorMovieRei
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Re: [SPRITES] Spriting Carnival!!

Post by HorrorMovieRei »

Image
She's shy. Be nice to her.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Heh so Shygirl in doom is happening, eh? What's next? Bowsette in Doom? :P
Clay wrote:Havent posted in some time now. Here are some sprites I finished recently for an upcoming project. I asked that these not be used until at least after the projects release... which is TBD.

Crtl+Click for full resolution
Absolutely Awesome! And for some reason, both of the sprites looks like they're following the Doom Palette. In a good way!
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Jeimuzu73
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Re: [SPRITES] Spriting Carnival!!

Post by Jeimuzu73 »

Clay wrote:Havent posted in some time now. Here are some sprites I finished recently for an upcoming project. I asked that these not be used until at least after the projects release... which is TBD.
I dig your rifle, but what is it modeled after? The body looks like a SIG SG 552 with wooden stock.

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