Hello, i made a little mappack of 3 maps for Heretic, tested with zdoom 2.8.1, not vanilla/dosbox Some textures could go wrong with dosbox and there is no new stuff added.
IWAD: HERETIC.wad
The 3 maps start at e3m6, then, e3m7 and e3m8.
Maps can be played in single player or coop with 4 players.
Difficulty level: For Normal and Hard.
Editors used: Gzdoombuilder 2 and slade
Ports: tested with zdoom 2.8.1, zandronum 3 and gzdoom 3.5.0.
Theme: Temple with water, Caves with Lava and Underground temple
Time to make it: 1 month and about 15 days.
My first mappack was really meh and too simplistic with a ton of errors (textures, fat door and others), i tried to learn and i hope this one will be better and more fun to play!
I could have made more maps but i prefer to ask about stuff before. Really hard to map but it's fun :3
The pack should work, replayed the 3 maps in the pack and retested after some modifications in case.
Have fun!
LINK (version 1.3)
http://www.mediafire.com/file/5ghbx26t2 ... 3.rar/file
Screenshots:
E1M1
https://imgur.com/lEffvxq
https://imgur.com/zO3U4J7
E1M2
https://imgur.com/ctQj4O4
https://imgur.com/G2mq0lY
E1M3
https://imgur.com/N7Olc0m
https://imgur.com/WyY9KxD
HERETIC - Pantheon of War [Released]
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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HERETIC - Pantheon of War [Released]
Last edited by Emmanuelexe on Sun Oct 21, 2018 8:14 am, edited 3 times in total.
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Re: HERETIC - Pantheon of War [Released]
Updated with 1.1, i think it should be ok, just one problem of light on some little pillars and 2 textures to fix, link in the first post.
Comments, advices and others are appreciated!
Comments, advices and others are appreciated!
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Re: HERETIC - Pantheon of War [Released]
Why those three levels in particular? Most simply go the easier route of replacing the first level and so on.
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Re: HERETIC - Pantheon of War [Released]
Can D'Sparil 666 tag work on e1m3? what should i do?
When you start a game, people can do "map e3m6" in the console or "changemap e3m6" and it will work
When you start a game, people can do "map e3m6" in the console or "changemap e3m6" and it will work
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Re: HERETIC - Pantheon of War [Released]
It can, if you set it to do so in your MAPINFO.Manhs wrote:Can D'Sparil 666 tag work on e1m3? what should i do?
https://zdoom.org/wiki/MAPINFO/Map_definition
DSparilSpecial
After every monster of the appropriate class ...on this level has died, a special action will be triggered.
Only one of the previous six monsterspecial properties should be used at a time. In addition, you must specify one of the SpecialAction properties to tell ZDoom what should happen when the above conditions are met. If multiple SpecialAction properties are used, all will be triggered at once.
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Re: HERETIC - Pantheon of War [Released]
Thanks! I will check and fix it later.
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Re: HERETIC - Pantheon of War [Released]
Ok thanks, now, the 3 maps slots are on e1m1, e1m2 and e1m3, replayed the full wad, it works, final link:
http://www.mediafire.com/file/5ghbx26t2 ... 3.rar/file
http://www.mediafire.com/file/5ghbx26t2 ... 3.rar/file