makeshift dedicated server kinda thing?
Moderator: GZDoom Developers
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makeshift dedicated server kinda thing?
could there be an option to run ZDoom as a pesudo-dedicated server? it shouldnt take much, just do it like normal but don't spawn player 0
it would be nice to set up my old server computer to host ZDoom games for people in a pinch. but I don't want to play with them all the time. So i'd like to be able to set it up ad just leave it and not have to worry about my player standing there and getting in people's way and possibly breaking scripts.
and now that ZDoom has that external console thing for crashes, you could just add an editbox to have it send console commands when needed and maybe a "jumpin" command to get yourself spawned and playable (and "jumpout" too maybe )
sure it would be kinda funky, but it would work... i'm sure some of the funkyness would be worked out eventually
it would be nice to set up my old server computer to host ZDoom games for people in a pinch. but I don't want to play with them all the time. So i'd like to be able to set it up ad just leave it and not have to worry about my player standing there and getting in people's way and possibly breaking scripts.
and now that ZDoom has that external console thing for crashes, you could just add an editbox to have it send console commands when needed and maybe a "jumpin" command to get yourself spawned and playable (and "jumpout" too maybe )
sure it would be kinda funky, but it would work... i'm sure some of the funkyness would be worked out eventually
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That works in Skulltag's dedicated server...
Code: Select all
<server> THIS IS YOUR SERVER SPEAKING
<server> MAKE ME A HAM SANDWICH
<server> THAT IS ALL
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Well, I think that it has limited usage too, as ZDoom does not support in-game joining.
What's the point of having a server open for hours and once people leave, that's it?
http://vectec.net/wicked_chat.txt
What's the point of having a server open for hours and once people leave, that's it?
http://vectec.net/wicked_chat.txt
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