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Parallax mapping for GZDoom
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This pk3 contains a small sample set of textures along with a parallax shader.
It gives a small taste of how Doom might look like if it had a more complete set of textures.
Special thanks to Michael Obersnel for creating the patch textures this set was based on.
Screenshots:
Spoiler:Download:
https://mega.nz/#!YJ1EQSpb!KY1Um5v6Zsfy ... V0PFdapHKQ
Alternate version (created by Darkcrafter - more details here - thanks!):
https://drive.google.com/file/d/1gPNltV ... 1EIkT/view