[minimod][v2.0.1] Target Spy: Health Bar on Steroids
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [minimod] Target Spy [v1.1.2]: Health Bars++ (+netplay)
I'll look if I can detect legendaryness and set maximal health accordingly.
Thanks for the suggestion!
Thanks for the suggestion!
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Re: [minimod] Target Spy [v1.1.2]: Health Bars++ (+netplay)
Actually good mod, if you have problem with zero division, just set up settings.
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Re: [minimod] Target Spy [v1.1.2]: Health Bars++ (+netplay)
Can you please elaborate on where you get zero division?
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Re: [minimod] Target Spy [v1.1.2]: Health Bars++ (+netplay)
It's just happened when some vars was setted to 0.
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Re: [minimod] Target Spy [v1.1.2]: Health Bars++ (+netplay)
Also i get little problem with HXRTC Project, which is never happened again: When you launch iceball from weapon against stone imp it's error about zero division. Maybe it's just bad luck, idk.
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Re: [minimod] Target Spy [v1.1.3]: Health Bars++ (+netplay)
Thanks for reporting! I found the problems and fixed them.
Bugfix update v1.1.3:
- fixed crash with shootable dead things;
- fixed crash with invalid scaling values for text and crosshair (these values were meant to be set through options menu only, but I added null checks anyway).
Bugfix update v1.1.3:
- fixed crash with shootable dead things;
- fixed crash with invalid scaling values for text and crosshair (these values were meant to be set through options menu only, but I added null checks anyway).
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Re: [minimod] Target Spy [v1.1.3]: Health Bars++ (+netplay)
Hello, I wanted to ask if you would add some kind of target confirmation to the mod. Something like the usetopickup, only for monsters. Would that be possible?
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
You mean to add a key to control Target Spy? If so, I added them in one more update (v1.2). Changes are:ramon.dexter wrote:Hello, I wanted to ask if you would add some kind of target confirmation to the mod. Something like the usetopickup, only for monsters. Would that be possible?
- added a key to toggle Target Spy on and off;
- added a key that enables Target Spy when pressed and disables it when released;
- organized menus.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
I noticed that the images on the front page are jpegfied with reduced quality.
I recommend replacing them with these png files that are at full quality as originally intended:
1st image: https://i.imgur.com/IhBlcsA.png
2nd image: https://i.imgur.com/vNCX4Vw.png
I recommend replacing them with these png files that are at full quality as originally intended:
1st image: https://i.imgur.com/IhBlcsA.png
2nd image: https://i.imgur.com/vNCX4Vw.png
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
They are high quality if you click them, it's just that the [imgur] tag scales them and converts to jpg for some reason.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
Well that explains it. I've always intended those images to be used with [img] tag, so maybe m8f thought using the [imgur] tag was more appropriate since they're hosted there.Lud wrote:They are high quality if you click them, it's just that the [imgur] tag scales them and converts to jpg for some reason.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
IIRC, [imgur] scales them down automatically to the necessary size, probably specified by whoever added the tag. [img] just displays the image, no matter how large it is.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
The [imgur] tag just uses one of the image sizes imgur provides. Specifically, it uses the "large thumbnail" size. You can get the link for it by appending "l" to the filename in the image link, or by clicking the image on your image list and clicking on "Large thumbnail" on the bottom.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
The jpg images are replaced with png. They are not so big, anyway.
On a side note, I wonder why Imgur does not optimize its pngs. One can get from 15% to 30% decrease in size with optipng tool on the images in the OP, without quality loss.
On a side note, I wonder why Imgur does not optimize its pngs. One can get from 15% to 30% decrease in size with optipng tool on the images in the OP, without quality loss.
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Re: [minimod] Target Spy [v1.2]: Health Bars++ (+netplay)
Thank you, its really satisfying to see them in crispy full quality now.