Doom Mower v2: Skulltag was a good source port *sip*
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Doom Mower v2: Skulltag was a good source port *sip*
DOOM MOWER
Now compatible with Skulltag!
Download: https://www.mediafire.com/file/35xduesk ... 2.wad/file
MyHouse.wad bonus patch: https://www.mediafire.com/file/d0x865ue ... e.wad/file
For all you fellas hooning around in myhouse.wad with the mower, this patch will automatically give you the mower if you don't already have it, and lets you change the current music by hitting Use Item.
It's been a decade since Hell's invasion, and you've settled down with a nice little patch of suburban land. Your perfect lawn, cut with military precision, is the envy of your neighbours and the apple of your eye. The Super Mower 9500, a retirement gift from the UAC, makes maintaining that pristine lawn a pleasure.
And it's a pleasure you've earned, marine.
Keep the grass down and the demons dead with this cute, if a little dull, mod. Talk to the rabbit, drink some ice-cold non-infringing Thing 0 Ultra, maybe even find your lost frisbee(?). All it's missing is that sweet smell of freshly-cut grass
And after a relaxing evening of mowing, rock out into hell on earth and unleash your mowing prowess on the demonic hordes! Use the jump jet pods to access more areas than before and blast anything that moves with your good old shotgun. The Icon of Sin's ass is grass now you have Super Mower on your side!
Check out this cool lil animation by Gemini Does Everything too, based on Mr Icarus' playthough:
https://xotv.me/channels/436-gemini-doe ... doom-mower
New title pic by Snoardur https://www.deviantart.com/snoardur
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Last edited by Skelegant on Wed May 17, 2023 9:41 pm, edited 10 times in total.
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Re: Doom Mower: Lawn of the dead
I like these kind of small and unusual mods
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Re: Doom Mower: Lawn of the dead
Oh, excellent, the Doom-based port of Advanced Lawnmower Simulator that the world so badly needed.
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Re: Doom Mower: Lawn of the dead
Is this compatible with WOOD?
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Re: Doom Mower: Lawn of the dead
I see some potential for a Redneck Ramapge TC crossover.
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Re: Doom Mower: Lawn of the dead
Oh boy! I'm always in the mood for some MOWING AND TEARING
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Re: Doom Mower: Lawn of the dead
Simply put: Beautiful.
I actually see potential with this being used seriously as a weird kinda gamemode. Just go for a mower only run, not even using movement keys and just letting the mower take you where you need to go.
I actually see potential with this being used seriously as a weird kinda gamemode. Just go for a mower only run, not even using movement keys and just letting the mower take you where you need to go.
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Re: Doom Mower: Lawn of the dead
Are the fires of hell a-glowing?
Is the grisly reaper mowing?!
Yes! The danger must be growing,
for the rowers keep on rowing.
And they're certainly not showing...
any signs that they are slowing!
Is the grisly reaper mowing?!
Yes! The danger must be growing,
for the rowers keep on rowing.
And they're certainly not showing...
any signs that they are slowing!
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Re: Doom Mower: Lawn of the dead
This was a really neat little mod, also full points for using "Lazing on a sunday afternoon" by Queen.
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Re: Doom Mower: Lawn of the dead
As is it's too weak and leaves you open to hitscan attack but with a little tweaking it could be funSilver wrote:Simply put: Beautiful.
I actually see potential with this being used seriously as a weird kinda gamemode. Just go for a mower only run, not even using movement keys and just letting the mower take you where you need to go.
It'd need more "dad gummit", "by jimmity" and a ZZ Top midiCherno wrote:I see some potential for a Redneck Ramapge TC crossover.
I'm more of a 20somethingyearold granny but I'd be lying if I said I didn't get a little inspiration from that meme lolZan wrote:I wonder who could be behind this mod
"Nothing like a good firm handshake I tell you hwat bobbeh"
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Re: Doom Mower: Lawn of the dead
Creativity 100000/10 would play again!
I took the freedom to edit the code a small bit. Substitute your ready state for the following (however, the firing modes won't tremble and will bob):
I took the freedom to edit the code a small bit. Substitute your ready state for the following (however, the firing modes won't tremble and will bob):
Code: Select all
Ready:
TNT1 A 0 A_Recoil(-1)
TNT1 A 0 Offset(0,32)
TNT1 A 0 A_AlertMonsters
TNT1 A 0 A_Custompunch(5,0,0,"Mowerpuff",64)
MOWR A 2 A_WeaponReady(WRF_NOBOB)
TNT1 A 0 A_Recoil(-1)
TNT1 A 0 Offset(0,33)
TNT1 A 0 A_AlertMonsters
TNT1 A 0 A_Custompunch(5,0,0,"Mowerpuff",64)
MOWR A 2 A_WeaponReady(WRF_NOBOB)
Loop
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Re: Doom Mower: Lawn of the dead
Well I'm a dumbass, I've used that flag before but for some reason this time I was like "durr I wish there was a way to prevent the mower from bobbing"GAA1992 wrote:Creativity 100000/10 would play again!
I took the freedom to edit the code a small bit. Substitute your ready state for the following (however, the firing modes won't tremble and will bob):
Spoiler:
Thanks
[edit] actually +WEAPON.DONTBOB works better but thanks for the advice anyway Main file has been updated
[edit edit] just added some impassible linedefs to prevent jumping over the gate from the roof
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Re: Doom Mower: Lawn of the dead
*siiiip*
Yep, now doom, that was a good game
Yep, now doom, that was a good game