by doomjedi » Thu May 24, 2018 10:03 am
Love this mod, very fast paced, big open spaces, retro nostalgia, meaningful settings, interesting missions, 90s action feel, everything you want from a mindless shooting rampage.
Really well done.
Using Doom art in a TC for me is a no-no, but it's just personal preference, art is too connected to doom and ruins the setting immersion, one can use resources of a more rare shooting oldie. Also agree that indoor areas are a bit hard to navigate, non-linearity itself is fun, but sometimes one feels lost.
Maybe suicider could be scaled in the engine to fit other enemies - taller and thinner.
Underdecoration and underdetail I guess might be intentional to bring an "oldie" feel to it and to resemble the original.
I still love how well defined areas are with relatively little scenery (and simplistic geometry), rooms are logical, have purpose, feel like a real place, I love that, there is quite creativity with the limited scenery which is there...some could use more variants, walls especially as they are tiled in too obvious way.
Some of those simplicities are part of mod's charm though and might even be intentional.
Again, love mods like that.