RetroSpectre V2.1 - You can't defeat me!

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Pixel Eater
 
 
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RetroSpectre V2.1 - You can't defeat me!

Post by Pixel Eater »

RetroSpectre2.jpg
RetroSpectre adds the background lensing of the original Spectres to GZDoom and in high definition.
Additionally you can bypass the fuzz effect and enjoy the warping all on it's own :trippy:
RetroSpectre2.1.zip
(7.42 KiB) Downloaded 569 times
A minor update: You can defeat the RetroSpectre! An 'Enabled' option has been added to the menu and you can bind "toggle gl_retrospectre" to a key for real-time switching.
Spoiler: Known Bugs
Spoiler: Old version
Last edited by Pixel Eater on Tue May 22, 2018 11:13 pm, edited 1 time in total.
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Pixel Eater
 
 
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Re: RetroSpectre V2

Post by Pixel Eater »

RetroSpectre2a.jpg
It's hard to portray something that's supposed to be invisible :ninja:
Xeno Impression
Xeno Impression
RetroSpectre2b.jpg
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Darkcrafter
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by Darkcrafter »

That looks good!
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Pixel Eater
 
 
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by Pixel Eater »

Darkcrafter wrote:That looks good!
Thanks Darkcrafter!
The framerate interpolation should be much smoother than it currently is- I just need to find out why it breaks when I do that :roll:
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by pikio96 »

I just want to pop in to say that Pixel Eater makes some of the best content on this forum.
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Pixel Eater
 
 
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by Pixel Eater »

Well thankyou! But I fixed something:
pikio96 wrote:I just want to pop in to say that Pixel Eater modifies some of the best content on this forum.
:cheers:
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MarcosDA
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by MarcosDA »

WHAT? What I am Doing Wrong?
[imgur]https://imgur.com/a/uMF8N4T[/imgur]
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NightFright
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by NightFright »

Do you have tonemapping or any sort of palette mod activated? Often these kinda shaders don't like that.
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by Enjay »

Any ideas what's up here?


I get a similar problem with FillSpectre.
Spoiler:
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Re: RetroSpectre V2.1 - You can't defeat me!

Post by MarcosDA »

NightFright wrote:Do you have tonemapping or any sort of palette mod activated? Often these kinda shaders don't like that.
Nope Only I Use Lzdoom To Play The Mod And That Happened?
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