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by MamieNova » Mon Jul 02, 2018 4:22 am
Hi,
I tried to import a .obj file into GZDoom builddoom er but it did not work!
So I intend to convert this object type file.
In which other 3D format should I convert it to import to GZDoom Builder?
thanks
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MamieNova
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- Joined: 01 Jul 2018
by ramon.dexter » Mon Jul 02, 2018 10:17 am
.md2 and .md3. Quake formats. Gzdoombuilder and both gzdoom doesnt support .obj.
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ramon.dexter
- rudebwoy
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- Joined: 20 Oct 2015
- Location: Kozolupy, Bohemia
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
by MamieNova » Mon Jul 02, 2018 12:16 pm
if i model in Blender,which Blender output format should I export to import into GZDoom Builder?
The possible output formats of Blender are:
.dae
.ABC
.3ds
.fbx
.ply
..obj
.x3d
..stl
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MamieNova
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- Joined: 01 Jul 2018
by Leon_Portier » Wed Aug 15, 2018 12:01 pm
I use Nash´s md3 export plugin for Blender.
viewtopic.php?f=37&t=35790
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Leon_Portier
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- Joined: 12 Feb 2017
- Location: Dark side of Bavaria
- Discord: Leon Portier#2527
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