Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
This project has been cancelled due to copyright concerns.
A sanitized version is archived here, cleaned up and updated for GZDoom 4.5 compatibility. Do not redistribute older versions with infringing content, thank you very much.
Without a doubt this editorial monstrosity created of code, graphics, sounds and other such resources composed into a singular composite file able to be run by a game engine known so as a "Mod" is the best, most enthralling of them all - even besting the likes of other so-called popular mods within the community of the video game Doom and its vast array of descendant modifications of the original engine created for the purpose of porting it to other platforms such as "NATO Code OR-6, Senior to Corporal and Junior to Warrant Officer Marcus' The Barbaric, Savagely Violent, Vicious, Ruthless, or Otherwise Cruel Doom", "Evil Spirit Artificial Metal Produced from Eyeron[sic]" and perhaps even the most legendary Mod upon all of the community surrounding aforementioned game, the masterpiece "WOOO 2." I must say, dear sir or madame Marisa Kirisame, that you have created a magnificent work truly worthy of praise yet at no cost to others, providing an experience like no other that shall be remembered by all, time immemorial. A round of applause for this good author of questionable magical ability.
I may so add to my critical assessment of this Mod that of the 10 various objects selectable with the in-game slot keys internally (though at times incorrectly) referred to as Weapons that the one I find most to my liking happens to be the "Haunted Astolfo Bean Plushie[sic]" modeled after real life haunted bean plush of the character Astolfo, found in Fate/Grand Order and Fate/Apocrypha as the "Rider of Black" as it is within my opinion the most accurate to life recreation of such a haunted plush toy created within a derivation of the Doom engine to date. It is quite an accomplishment to have gone through such an impressive feat of recreating the specifics of haunted plush mechanics, and I sincerely commend you for your efforts.
An excellent work of sheer art, and I hope you the best of luck within the upcoming awards ceremony held over a yearly schedule for other such works of art within the Doom engine and its vast array of derivatives.