
I made a few more marine name code doodads (following the actors theme lol)
Spoiler:Code: Select all
case 22: SetFont("CONFONT"); HudMessage(s:"SGT. Irving, Henry"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 23: SetFont("CONFONT"); HudMessage(s:"CPL. Radcliff, Daniel"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 24: SetFont("CONFONT"); HudMessage(s:"PVT. Richards, Michael"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 25: SetFont("CONFONT"); HudMessage(s:"CPL. Daniels, Ben"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 27: SetFont("CONFONT"); HudMessage(s:"SGM. Rickman, Alan"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 27: SetFont("CONFONT"); HudMessage(s:"PVT. Pike, Rosamund"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 28: SetFont("CONFONT"); HudMessage(s:"SGT. Weller, Peter"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 28: SetFont("CONFONT"); HudMessage(s:"SGT. Weller, Peter"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 29: SetFont("CONFONT"); HudMessage(s:"PVT. Kelly, Charlie"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break; case 30: SetFont("CONFONT"); HudMessage(s:"SSG. Cooper, Tommy"; HUDMSG_TYPEON, //type 0, //id CR_DARKGREEN, //color 0, 0, //coordinates 20); //holdtime break;