Back to Saturn X graphic/audio enhancements

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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SiFi270
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Re: Back to Saturn X graphic/audio enhancements

Post by SiFi270 »

It works now, thanks.
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m8f
 
 
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Re: Back to Saturn X graphic/audio enhancements

Post by m8f »

Thank you for reporting! Without it I could not fix the bug, as it didn't appear on my setup.
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Re: Back to Saturn X graphic/audio enhancements (+ weapons!)

Post by m8f »

Bump: added PerK's Smoother Weapon Animations Enhanced (BTSX Edition).
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SiFi270
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Re: Back to Saturn X graphic/audio enhancements (+ weapons!)

Post by SiFi270 »

Sorry to bumb, but do you think it would be possible to make a version of Droplets (working download links are on the last page) that recognizes BTSX's liquid flats and uses its dilution effect for them?
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m8f
 
 
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!

Post by m8f »

Yes, it is possible, and it is done! Added modified version to the list. It is not thoroughly tested, but works by the first glance.

Thanks for the suggestion!
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wpninja
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!

Post by wpninja »

Is there by chance a brightmap fix for this? Certain mods have vanilla brightmaps hardcoded into them which makes vanilla brightmaps flicker/swap small candle sprites and make vanilla switch brightmaps appear on btsx switches occasionally.
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m8f
 
 
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Re: Back to Saturn X graphic/audio enhancements (+ droplets!

Post by m8f »

I personally didn't met any brightmaps-related mods specifically for BTSX, and didn't try enough mods with BTSX to notice brightmap problems. Can you please provide an example?
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A_D_M_E_R_A_L
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Re: Back to Saturn X graphic/audio enhancements

Post by A_D_M_E_R_A_L »

Need to fix the intermission screen for E2 because MAP05C doesn't exist in the "out-of-beta" build. Although it's easy to do, just remove "C" from "MAP05C" in MAPINFO and you're good to go.
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m8f
 
 
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Re: Back to Saturn X graphic/audio enhancements

Post by m8f »

Fixed. Thanks for reporting!
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BerserkerNoir
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Re: Back to Saturn X graphic/audio enhancements

Post by BerserkerNoir »

Cool Compilation.
Not to long ago I made a Neural Upscale for BTSX Ep 2.
Here some screens, sadly I havent figured out how to get the switches to get replaced.




nemanjaC92
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Re: Back to Saturn X graphic/audio enhancements

Post by nemanjaC92 »

BerserkerNoir wrote:Cool Compilation.
Not to long ago I made a Neural Upscale for BTSX Ep 2.
Here some screens, sadly I havent figured out how to get the switches to get replaced.




That looks really good, can you share what you used please?
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BerserkerNoir
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Re: Back to Saturn X graphic/audio enhancements

Post by BerserkerNoir »

nemanjaC92 wrote: That looks really good, can you share what you used please?
I used Topaz Gigapixel and ERSGAN.
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zedas
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Re: Back to Saturn X graphic/audio enhancements

Post by zedas »

"And HUD for it too" seems to lead to a missing file. Does SBARINFO just need to be edited with the names from pk_anim1?
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Re: Back to Saturn X graphic/audio enhancements

Post by m8f »

The special HUD was obsoleted by Fullscreen Statusbar Mod. I removed the broken link now. Thanks for the heads up!
combolynch
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Re: Back to Saturn X graphic/audio enhancements

Post by combolynch »

This is nice!

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