RemoveThinker ccmd
Moderator: GZDoom Developers
-
Major Cooke
- Posts: 8221
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
RemoveThinker ccmd
For any custom thinkers made by mods, for debugging purposes. Works just like Remove command: enter name of the thinkers and poof, they're destroyed.
-
Matt
- Posts: 9696
- Joined: Sun Jan 04, 2004 5:37 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Debian Bullseye
- Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Re: RemoveThinker ccmd
Is there a CountThinker ccmd by any chance?
-
ZzZombo
- Posts: 333
- Joined: Mon Jul 16, 2012 2:02 am
Re: RemoveThinker ccmd
Uh, can't you without a hassle do it yourself? You can even implement the whole thing in a custom console command, and not just remove a thinker by a keypress or something.
-
Major Cooke
- Posts: 8221
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: RemoveThinker ccmd
No. I don't know how to handle them.
-
ZzZombo
- Posts: 333
- Joined: Mon Jul 16, 2012 2:02 am
Re: RemoveThinker ccmd
What do you mean? Iterate over thinkers, remove some of them?..
-
Major Cooke
- Posts: 8221
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Re: RemoveThinker ccmd
Not internally. Doing so on ZScript is easy enough but I had issues getting it working on the C++ side.