Apteral10 wrote:Kinda liked the upgraded maid outfit text that appears when the mod itself knows that here comes the most awful puns ever. Made me chuckle a bit.
fakemai wrote:Found a possible clue to the erroneous health pickup behaviour. I was playing nudist beach mode where the only outfits you can pick up are hazmat (as inventory pickup, you don't have to "use" them to pick them up which was a nice touch) and the Kamui suit (the brief moments of catharsis around a generally miserable experience). What I noticed is that after Kamui wore off I was able to pick up the larger scrap items, and it was contributing more than normal at that (33 for a medkit). The +1 and other outfits were still rejected correctly so she's still limited to scraps.Apteral10 wrote:Kinda liked the upgraded maid outfit text that appears when the mod itself knows that here comes the most awful puns ever. Made me chuckle a bit.
The little details in this are pretty great. Also maid upgrade is probably my top outfit functionally and in appearance, next to succubus and schoolgirl.
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Apteral10 wrote:Tough to say what is my favorite... Probably upgraded sukumizu or max armor. However the upgraded flame pattern bikini is very useful. I would like to see upgraded hazmat suit at some point. Also I wouldn't mind finding alternative to kamui then there would 50% chance to one of them to spawn.
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eharper256 wrote:How are clothes spawned? Do they replace spawns of weapons you're already carrying, and of armour? (And Hazmat replacing Suits, Ninja replacing Blurs etc.)
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eharper256 wrote:One thing that is a slight issue: I was playing with DUMP3. Whenever this starts a new map, normally this gives you a pistol start.
eharper256 wrote:I don't know how much more work you want to put into weapons, but I think it would be really cool if the outfits actually morphed all the guns into flavour appropriate ones (adding frills, cat-ears, floats, black paint etc.)
fakemai wrote:eharper256 wrote:One thing that is a slight issue: I was playing with DUMP3. Whenever this starts a new map, normally this gives you a pistol start.
That was mentioned earlier in the thread. In general this mod works best for megawads that have item distribution similar to Doom 2, especially the harder ones like Plutonia. Features may be missed in maps that have a limited item subset especially a dearth of clothing spawners
Hege in the final version you plan to have how many clothes?
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EDIT: Totally forgot to ask. Is there any intention to modify the "quit game" messages? There's definitely room for more sillyness in there that's all.
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Hege, I have a few things I want to ask. Are you going to add a function to the PDA that allows you to scroll through what you have worn? Are you going to add monsters killed, items picked up and secrets found to the hud?
Found a possible clue to the erroneous health pickup behaviour. I was playing nudist beach mode where the only outfits you can pick up are hazmat (as inventory pickup, you don't have to "use" them to pick them up which was a nice touch) and the Kamui suit (the brief moments of catharsis around a generally miserable experience). What I noticed is that after Kamui wore off I was able to pick up the larger scrap items, and it was contributing more than normal at that (33 for a medkit). The +1 and other outfits were still rejected correctly so she's still limited to scraps.
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I don't know how much more work you want to put into weapons, but I think it would be really cool if the outfits actually morphed all the guns into flavour appropriate ones (adding frills, cat-ears, floats, black paint etc.)
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eharper256 wrote:Scientist Outfit, cool stuff!
Any idea about the pistol start problem I mentioned before?
Hege Cactus wrote:That's odd, if you mean the frozen as in dead frozen then its something I cant do anything about
Hege Cactus wrote:the armor bonus system in gzdooms tends to do all sort of weird stuff as Ive noticed in my own end as Ive been testing some features, it's really hard to keep up with
Hege Cactus wrote:I can add those counters on the hud if there's more need for it.
Hege Cactus wrote:And yes the quit messages are a thing Im including in the next version.
Hege Cactus wrote:So to add to a little preview on whats to come, here's some fun BFG action;
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Apteral10 wrote:For La Tailor Girl my favorite map pack will still be Maps of Chaos with the colourfull hell mod.
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