Multi-assignment to model blocks
Moderator: GZDoom Developers
-
Major Cooke
- Posts: 8221
- Joined: Sun Jan 28, 2007 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: GZBoomer Town
Multi-assignment to model blocks
Similar to this suggestion with shader blocks, this would be of great benefit to MODELDEF as well.