BigProjectAlone wrote:Finally got the time to try another shot on the Tommy gun so what about this one ??
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OLD ,................................ right =
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![Image](http://puu.sh/ymhJx/8ce8cb3080.png)
![Image](http://puu.sh/ymhH9/eb460a7a10.png)
It's an improvement but the angle isn't great. The heavy offset to the side is probably fine, it's not my favorite thing but it doesn't seem inherently wrong. However the tilt is. Notice how the horizontal sections of the gun (viewing from the back) tilt down to the left? That's not ideal, having it straight and plain single-point-perspective will look better. It also looks like it's held too high, unless you wanted it held at the shoulder but having it that far to the side at that tilt doesn't match that position too well.
![Image](https://i.imgur.com/v3S24LS.png)
Here's a few lined renders of a Thompson model I sketched out based on a reference photo with 56 FOV like Doom's sprites (did a lot of math and comparisons to original toys and camera equipment) in various positions that show a similar amount of gun, and several with their dimensions fudged to make the barrel look longer or the body shorter like in your sprite.