by ShockwaveS08 » Wed Dec 20, 2017 6:43 pm
For those of you running the test build of Brutal Doom v21, I've been working with cotton_disciple on a few quality-of-life improvements to this particular HXRTCHUD variant, including...
*Fully-functional meatshield damage meter, and offhand ammo count.
*An icon for the Backpack Full of Ammo! to let players know if it's in their inventory, right next to the Armor icon.
*When using the Machinegun, the double-digit Rocket bar will darken if the grenade launcher's not loaded. Should reduce unwarranted suicides by a good percentage...
*Compatibility issues with Zandronum 3.0 and GZDoom 1.8.6/2.1pre (and D-Touch, too) have been fixed. Rip and tear on the go!
Credit goes to Hexereticdoom for the original concept and design of the HUD.
And also to cotton_disciple for some of the scripting optimizations to the SBARINFO, as well as maintaining these HUDs.
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