
EDIT: New paged...
its an actual voice rig now i dont have the old mic anymoreCaptain J wrote:Hope you can bring up some good and cheap mic to less your noise and other inconvenience, there! Your voice is really great, but sound quality is kinda off.
Why?lbscallao wrote:I could have the GZAshes055Demo.pk3 in .wad format please or some help to do it.
It's a great job ... I like it a lot!
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The big difference in pk3 and wad files is the support for folders offered by the former. There is no easy way to simply "convert" a pk3 file to a wad file. The way to do it is to remove the lumps from their folders and place them directly into the wad. Here is a quick outline:
1. Open your wad file in a lump editor such as XWE, DeepSea, SlumpEd or Slade. If you don't have a wad file you're starting with, simply use one of those editors to create a new wad file.
2. Open the pk3 file in another window/instance of the editor.
3. Go into each folder of the pk3, copy the lumps, and paste them into your wad file.
4. In the case of textures, sprites, and flats you may need to use the relevant markers (e.g., S_START/S_END) in your wad file.