
This is a supposed to be a TC of the 1995 Amiga game "Gloom" by Black Magic Software.
Consider this a proof-of-concept right now, as it has a number of bugs and hasn't been updated in a long time.
Gloom.pk3
Gloom and the enhanced version Gloom Deluxe were part of the Doom clone avalanche that hit personal computers in the mid-90s. The Amiga was already on it's way out but there were still a large number of machines in households, especially across Europe. The hardware wasn't suited for fast 3D action games but nevertheless several titles of varying quality were released over the years, with the most well-known probably being Alien Breed 3D I and II as well as Gloom. I played this (very hard) game a lot back in the day and thanks to @Kinsie who kindly uploaded most of the original assets of the game I was able to convert a lot of it to GZDoom.
How does it play? Well, it's a lot simpler than Doom in many ways, both gameplay and visuals-wise. You don't get any different height levels, textures are drab and very limited, sprites have very few animations, and the gun only shoots projectiles of different strength and color (it has unlimited ammo, too). However, there are some things that vanilla Doom wasn't capable of, such as rotating and sliding sectors as well as a nice easter egg where you get to play a Defender-style game at an arcade cabinet, inside the game!
I am quite happy that I was able to put almost everything from the original game into GZDoom, the only thing I couldn't do was the nice teleporter effect but these are not very common so no biggie

So anyway, if you fancy some braindead and very gory action, give it a try. I have converted the first four levels of the first episode so far.
Screenshots



Thanks to
Black Magic Software and Kinsie