[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Xaser » Sat Sep 09, 2017 9:40 am

Amuscaria wrote:Updated Devil and Bloodfiend

I'm really fond of the evil grin on the latter for some reason. Keep it up! :thumbs-up-emoji-goes-here:
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Re: [SPRITES] Spriting Carnival!!

Postby IMX » Sat Sep 09, 2017 10:00 am

JoeyTD wrote::toohappy:

Image


Ohhh that's nice! I like when people do some edits that one can't help but wonder why they weren't attempted or made 10-20 years ago for how simple they are.
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Re: [SPRITES] Spriting Carnival!!

Postby DoomKrakken » Sat Sep 09, 2017 10:07 am

Amuscaria wrote:Updated Devil and Bloodfiend:

Image Image

Touched up the Devil to make it look more like the Hellstorm Imp it was based on. Made the Bloodfiend to make it more sinister looking.

A smiling Pinky variant? That's actually kinda creepy...

I LOVE IT. :D

BTW, where's this "Hellstorm Imp" you keep referring to?
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Re: [SPRITES] Spriting Carnival!!

Postby Amuscaria » Sat Sep 09, 2017 10:19 am

https://www.doomworld.com/hellstorm/ascension.html

The Devil was originally the Imp I made for Hellstorm when it was briefly revived on Doomworld many years ago. I recycled it for DE a bit later and darkened it.

@Blox: Fixed. Thanks. :)
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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Sat Sep 09, 2017 11:43 am

VladTopol1706 wrote:
YukesVonFaust wrote:
DIMOShunter wrote:cool stuff

"Free AK-47s, For Everyone! *Cheering*"
if you don't know where this is from, then, you win a cookie

Command and Conquer Generals?

DING DONG! We have a winner!
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Sep 09, 2017 1:50 pm

DIMOShunter wrote:cool stuff


*pockets*

Gonna add some mechanical bit between the trigger and the barrel - the Sokova 46's reload sprites don't have the GL in them.
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Re: [SPRITES] Spriting Carnival!!

Postby el armadillo2 » Sat Sep 09, 2017 2:35 pm

Amuscaria wrote:Updated Devil and Bloodfiend:

Image Image

Touched up the Devil to make it look more like the Hellstorm Imp it was based on. Made the Bloodfiend to make it more sinister looking.

Would be great if the new Bloodfiend was on R667, it kinda annoys me how the Mauler Demon looks the exact same as the old one.
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Re: [SPRITES] Spriting Carnival!!

Postby JoeyTD » Sat Sep 09, 2017 3:43 pm

IMX wrote:Ohhh that's nice! I like when people do some edits that one can't help but wonder why they weren't attempted or made 10-20 years ago for how simple they are.

I ended up cleaning up the left boot and the gun flash.
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Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Sat Sep 09, 2017 7:00 pm

My take on DIMOSHunter AR.

Image

With that done, may i use this edit, DIMOS?

Credz: potetobloke (hand), JoeyTD, DIMOSHunter, GhostKillahZero (wooden lower part), wildweasel (gewehr front part), Mike12 (tiny part at right), ID Software.
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Re: [SPRITES] Spriting Carnival!!

Postby potetobloke » Sat Sep 09, 2017 9:52 pm

Image

Probably going to be the next overused hand.
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Re: [SPRITES] Spriting Carnival!!

Postby Graaicko » Sat Sep 09, 2017 10:39 pm

YukesVonFaust wrote:
Graaicko wrote:Heres a destroyable Barrel that contains petroleum.
Image

pretty nice! can you also make a destroyable barrel that doesn't contain petrol?



Yeah, here you go man.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Sun Sep 10, 2017 6:23 am

Graaicko wrote:
YukesVonFaust wrote:
Graaicko wrote:Heres a destroyable Barrel that contains petroleum.
Image

pretty nice! can you also make a destroyable barrel that doesn't contain petrol?



Yeah, here you go man.
Image

Thanks~
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Re: [SPRITES] Spriting Carnival!!

Postby Amuscaria » Sun Sep 10, 2017 10:51 pm

el armadillo2 wrote:Would be great if the new Bloodfiend was on R667, it kinda annoys me how the Mauler Demon looks the exact same as the old one.


I'll upload the sprites when they are completed. I'm currently focusing on the monster sprites I don't yet have (new Sentinel, Hellduke (Hell-Cyberdemon), Director (Hell Spider Mastermind), and new Hellsmith sprites). Kinda working on the Devil and bloodfiend when I have spare time.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Sep 11, 2017 3:23 am

Amuscaria wrote:I'll upload the sprites when they are completed. I'm currently focusing on the monster sprites I don't yet have (new Sentinel, Hellduke (Hell-Cyberdemon), Director (Hell Spider Mastermind), and new Hellsmith sprites). Kinda working on the Devil and bloodfiend when I have spare time.
Now those sounds very interesting! Is that mean you're going to work on big monster sprites too? I mean, i remember you worked on some massive sized mancubus with fancy head and cannon, but unfortunately was cancelled and its arm cannon was used in the shores of zdoom... If i can remember.
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Re: [SPRITES] Spriting Carnival!!

Postby Amuscaria » Mon Sep 11, 2017 10:37 am

You're referring to the "Enormus". That was just a concept. Making the body edits on the original Mancubus would be simple, but drawing the arm-cannons over and over would be being tedious. I don't remember anything about TSoZD using the arms, but maybe I've forgotten. I never had any intention on finishing the monster, though; it was just a concept sprite.
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