[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Xaser
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Xaser »

Amuscaria wrote:Updated Devil and Bloodfiend
I'm really fond of the evil grin on the latter for some reason. Keep it up! :thumbs-up-emoji-goes-here:
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IMX
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Re: [SPRITES] Spriting Carnival!!

Post by IMX »

JoeyTD wrote::toohappy:

Image
Ohhh that's nice! I like when people do some edits that one can't help but wonder why they weren't attempted or made 10-20 years ago for how simple they are.
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DoomKrakken
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Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

Amuscaria wrote:Updated Devil and Bloodfiend:

Image Image

Touched up the Devil to make it look more like the Hellstorm Imp it was based on. Made the Bloodfiend to make it more sinister looking.
A smiling Pinky variant? That's actually kinda creepy...

I LOVE IT. :D

BTW, where's this "Hellstorm Imp" you keep referring to?
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Amuscaria
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Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

https://www.doomworld.com/hellstorm/ascension.html

The Devil was originally the Imp I made for Hellstorm when it was briefly revived on Doomworld many years ago. I recycled it for DE a bit later and darkened it.

@Blox: Fixed. Thanks. :)
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

VladTopol1706 wrote:
YukesVonFaust wrote:
DIMOShunter wrote:cool stuff
"Free AK-47s, For Everyone! *Cheering*"
if you don't know where this is from, then, you win a cookie
Command and Conquer Generals?
DING DONG! We have a winner!
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

DIMOShunter wrote:cool stuff
*pockets*

Gonna add some mechanical bit between the trigger and the barrel - the Sokova 46's reload sprites don't have the GL in them.
el armadillo2
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Re: [SPRITES] Spriting Carnival!!

Post by el armadillo2 »

Amuscaria wrote:Updated Devil and Bloodfiend:

Image Image

Touched up the Devil to make it look more like the Hellstorm Imp it was based on. Made the Bloodfiend to make it more sinister looking.
Would be great if the new Bloodfiend was on R667, it kinda annoys me how the Mauler Demon looks the exact same as the old one.
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JoeyTD
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Re: [SPRITES] Spriting Carnival!!

Post by JoeyTD »

IMX wrote:Ohhh that's nice! I like when people do some edits that one can't help but wonder why they weren't attempted or made 10-20 years ago for how simple they are.
I ended up cleaning up the left boot and the gun flash.
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

My take on DIMOSHunter AR.

Image

With that done, may i use this edit, DIMOS?

Credz: potetobloke (hand), JoeyTD, DIMOSHunter, GhostKillahZero (wooden lower part), wildweasel (gewehr front part), Mike12 (tiny part at right), ID Software.
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potetobloke
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Re: [SPRITES] Spriting Carnival!!

Post by potetobloke »

Image

Probably going to be the next overused hand.
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Graaicko
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Re: [SPRITES] Spriting Carnival!!

Post by Graaicko »

YukesVonFaust wrote:
Graaicko wrote:Heres a destroyable Barrel that contains petroleum.
Image
pretty nice! can you also make a destroyable barrel that doesn't contain petrol?

Yeah, here you go man.
Image
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Graaicko wrote:
YukesVonFaust wrote:
Graaicko wrote:Heres a destroyable Barrel that contains petroleum.
Image
pretty nice! can you also make a destroyable barrel that doesn't contain petrol?

Yeah, here you go man.
Image
Thanks~
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Amuscaria
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Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

el armadillo2 wrote:Would be great if the new Bloodfiend was on R667, it kinda annoys me how the Mauler Demon looks the exact same as the old one.
I'll upload the sprites when they are completed. I'm currently focusing on the monster sprites I don't yet have (new Sentinel, Hellduke (Hell-Cyberdemon), Director (Hell Spider Mastermind), and new Hellsmith sprites). Kinda working on the Devil and bloodfiend when I have spare time.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Amuscaria wrote:I'll upload the sprites when they are completed. I'm currently focusing on the monster sprites I don't yet have (new Sentinel, Hellduke (Hell-Cyberdemon), Director (Hell Spider Mastermind), and new Hellsmith sprites). Kinda working on the Devil and bloodfiend when I have spare time.
Now those sounds very interesting! Is that mean you're going to work on big monster sprites too? I mean, i remember you worked on some massive sized mancubus with fancy head and cannon, but unfortunately was cancelled and its arm cannon was used in the shores of zdoom... If i can remember.
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Amuscaria
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Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

You're referring to the "Enormus". That was just a concept. Making the body edits on the original Mancubus would be simple, but drawing the arm-cannons over and over would be being tedious. I don't remember anything about TSoZD using the arms, but maybe I've forgotten. I never had any intention on finishing the monster, though; it was just a concept sprite.

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