Apokalyps117 wrote:Is this supposed to be a pk7 file? Because even if I change it to a pk3 it still errors in SLADE
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Someone64 wrote:Holding the spell menu bind and moving the cursor moves your camera. Also, I think the spell menu bind should be a toggle instead of hold.
Someone128 wrote:EDIT: Shotgun description says it holds 5 shots instead of 8.
Someone256 wrote:Also, I think it should be hold spell button and move mouse over icon while letting go of spell button to select instead of having to click. That would probably work much better.
Someone512 wrote:EDIT2: The soul cleaver doesn't seem to be working... What should I be seeing when it takes effect? Does it work on 100% of enemies I kill?
Yoshi348 wrote:Found a HUGE bug; Revenants do not, in fact, work at all on Watch Me Die difficulty. The console spits out "Lith_XH_Revenant at (coords) has no frames" and they're just replaced with the ol' <!> mark. They work fine on the other difficulties, so it's just the extra-hard version.
GZDoom 3.1.0, stock Doom II Map06.
Tekish wrote:There seems to be a weird bug on the class selection menu - if you try to use the mouse to select either class, only about a 100 pixel region in the center of each item will allow you to proceed. Otherwise, hovering the mouse elsewhere on either option results in the game not recognizing a menu selection.
GZDoom 3.1.0
NotSoHazy wrote:Can you please tell me actor names of "weapon modification device" and other required items for activating upgrades?
Marrub wrote:The CBI upgrades are Lith_BossReward1 through Lith_BossReward6.
chronoteeth wrote:dumb question, but i cant seem to see the weapon sprites? older or newer gzdoom version, no idea how to change that
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