Operation: Arctic Wolf Revisited (v. 4.1) I'm outta here
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
Well, for what it's worth here is the full release: http://www.mediafire.com/file/pdkn65501 ... isited.zip
Enjoy! And remember, this requires 3DGE and will not work with (G)ZDoom.
Enjoy! And remember, this requires 3DGE and will not work with (G)ZDoom.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
Out of interest, what is it that makes this incompatible with GZDoom and therefore need 3DGE?
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Re: [RELEASED] Operation: Arctic Wolf Revisited
All the script/code.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
If you do so with GZDoom, it will just running the Vanilla version with all the textures replaced and the arctic wolf maps will not run properly due to monster placement ( see the Archviles spawned in the water at some maps and Cyberdemons spawned somehow out of bounds in a few maps)Korell wrote:Out of interest, what is it that makes this incompatible with GZDoom and therefore need 3DGE?
Last edited by skyrish10 on Tue Aug 22, 2017 10:46 pm, edited 2 times in total.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
I'd like to play this mod but 3dge doesn't seem to work. I have Doom 2 in the same folder as 3dge, but whenever I click 3dge.exe, the prompt pops up and does nothing.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
EDGE/3DGE uses something called DDF, a script-based system for defining behaviour of everything in the game. It is unique to this engine. While perhaps not as powerful as say Decorative, it is very easy to learn and understand.Korell wrote:Out of interest, what is it that makes this incompatible with GZDoom and therefore need 3DGE?
Which version are you using?edgymemester wrote:I'd like to play this mod but 3dge doesn't seem to work. I have Doom 2 in the same folder as 3dge, but whenever I click 3dge.exe, the prompt pops up and does nothing.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
You linked a bunch of 3dge builds in the OP, I'm using the latest one of those.CeeJay wrote:Which version are you using?
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Re: [RELEASED] Operation: Arctic Wolf Revisited
Try 2.0.4 Final: https://sourceforge.net/projects/edge2/ ... 20~Final~/
It's the last stable release. If it still don't work, It might be something blocking the program like an anti-virus application. I know mine interfers when I try one of the builds for the first time.
You can also visit the 3DGE forums here: http://www.tdgmods.net/smf/viewforum.php?f=3 for further help and assitance.
It's the last stable release. If it still don't work, It might be something blocking the program like an anti-virus application. I know mine interfers when I try one of the builds for the first time.
You can also visit the 3DGE forums here: http://www.tdgmods.net/smf/viewforum.php?f=3 for further help and assitance.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
Thanks! 2.0.4 It seems to do the trick.CeeJay wrote:Try 2.0.4 Final: https://sourceforge.net/projects/edge2/ ... 20~Final~/
It's the last stable release. If it still don't work, It might be something blocking the program like an anti-virus application. I know mine interfers when I try one of the builds for the first time.
You can also visit the 3DGE forums here: http://www.tdgmods.net/smf/viewforum.php?f=3 for further help and assitance.
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Re: [RELEASED] Operation: Arctic Wolf Revisited
Glad to hear it
Enjoy the mod!
Enjoy the mod!
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Re: [UPDATED] Operation: Arctic Wolf Revisited
Made some small updates to the mod.
Spoiler:DW: http://www.mediafire.com/file/pdkn65501 ... isited.zip
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Re: [UPDATED] Operation: Arctic Wolf Revisited
one thing i would to like see implemented is a score system if its possible.
Last edited by armymen12002003 on Sat Aug 26, 2017 6:15 pm, edited 1 time in total.
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Re: [UPDATED] Operation: Arctic Wolf Revisited
A proper scoring system is probably not possible, a make-shift one could be coded by using ammo but it would only really display on the HUD and nothing else (see Wolfenstein 3DGE). Besides, there is no treasure items, no intermission, and no lives.
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Re: [UPDATED] Operation: Arctic Wolf Revisited
This is so cool! It really brings some new life into an old classic.