
When people tell they are on the "Highway To Hell", they're usually are singing that famous old song by AC/DC of the same name.
But when Doomguy says it, he MEANS it. And he goes down ALL the way.
"Highway To Hell" is a weapon mod which doesn't escape the vanilla grasp while bringing nifty little surprises with each content. It resembles most "enhanced vanilla" mods such as “MetaDoom”, “Vanilla as Fuck”, “Flakes Doom”, just to name some.
The weapons are smooth, not overpowered (not to mention most of them have alt-fires) and they bring a familiar arcade-ish feeling. No such complex things such as reloads, enhanced monsters or latest generation effects. Just plain old rock 'n' roll.
GZDoom 2.3.0 and higher is required to play this mod. Also, it's compatible with Zan-Zan 3.0 (thanks for SoundOfDarkness for testing that).
Actual final version. It was a good run guys, thanks for everything, and see you around.
Screenshotties:
Spoiler:Credits to people:
Spoiler:If I forgot someone, I would like to ask you to send me a PM or leave a message on this thread. The corrections will be executed soon enough.
Download Link:
https://drive.google.com/file/d/1ilzxZH ... drive_link
Some Recommended Wads To Play Around:
-TNT: Evilution;
-JPCP;
-Icarus: Alien Vanguard;
-Alien Vendetta;
-Kriegsland and Aracnocide Enemies Pack;
-Anything that's not Plutonia-like.
-Recommended also to play with little bit more difficult mods.
Changelog:
Spoiler:



