
So after a few months I've finally gotten around to finishing this project up, Space Hunter is a gameplay mod heavily inspired by the NES Metroid. Combat is focused around using the Hunter Rifle and its multiple beam modes to blast everything in sight into tiny pieces, your primary beam weapon can upgraded a few times and there's a few stacking upgrades as well. You also start with 20 missiles for the rifle's (upgradable!) missile launcher, so if you're caught in a situation early on where your beams aren't cutting it, switch to your missile launcher and paint the walls with hellspawn. You could also lob bombs at them, as you have regenerating supply of those, and they'll be your best friend going through megawads, seeing as they can stunlock the toughest monsters with ease.
I also have a trailer for this if you're interested!
DOWNLOAD HERE: LATEST VERSION V1.1
This mod has been tested on both the latest versions of GZDoom (3.0), 1.8, as well as Zandronum 3.0, so there should be no issues running it!
MAKE SURE TO BIND RELOAD AND ZOOM, ALSO CHECK THE HELP SCREEN FOR A QUICK RUNDOWN
And finally, have some screenshots:
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changelog:
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