Use the code below. Start the game, change you weapon to plasmagun, run to nearby wall as close as you can, fire the projectile. You will see "Death" message appear before "PostBeginPlay".
Code: Select all
class BuggedPlasmaBall : PlasmaBall replaces PlasmaBall
{
States
{
Death:
TNT1 A 0 BugDeath;
goto Super::Death;
}
override void PostBeginPlay()
{
A_Log("PostBeginPlay");
}
void BugDeath()
{
A_Log("Death");
}
}