[Fixed] Die!

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Die!

Postby Espi » Thu Dec 11, 2003 3:54 pm

Was playing daedalus.wad and this came up. Could be my just my computer tho, since it's been acting very not-stable lately.

Code: INT_OVERFLOW
Flags: 00000000
Address: 004e0ece

Windows NT 5.1 Build 2600 Service Pack 1

GS=0000 FS=0038 ES=0023 DS=0023
EAX=40000000 EBX=00001508 ECX=00000008 EDX=00000005
ESI=0a3b1fe8 EDI=00b95858
EBP=0000b91a EIP=004e0ece ESP=0012fb14 CS=001b SS=0023
EFlags=00010a17
CF+ PF+ AF+ ZF- SF- TF- IF+ DF- OF+ NT- RF+ VM- AC- VI- VP-

FPU State:
ControlWord=027f StatusWord=0120 TagWord=ffff
ErrorOffset=00000000
ErrorSelector=00000000
DataOffset=00000000
DataSelector=ffff0000
Cr0NpxState=00000000

MM0=0000000000000000
MM1=000000a7006b006b
MM2=0000000000000000
MM3=dcbfba4400000000
MM4=0000000000000000
MM5=0a3b1fe800b95858
MM6=0000b91a40000000
MM7=000000230012fb14

Running threads:
00000cf8 at 004e0ece*
00000cf4
00000be4
00000d28
00000d24
00000d10
00000d0c
00000d08
00000d38

Loaded modules:
00400000 - 0062cfff *ZDOOM.EXE
77f50000 - 77ff6fff ntdll.dll
77e60000 - 77f45fff kernel32.dll
71950000 - 71a33fff COMCTL32.dll
77c10000 - 77c62fff msvcrt.dll
77c70000 - 77caffff GDI32.dll
77d40000 - 77dcbfff USER32.dll
77dd0000 - 77e5cfff ADVAPI32.dll
78000000 - 78085fff RPCRT4.dll
70a70000 - 70ad4fff SHLWAPI.dll
71ad0000 - 71ad7fff WSOCK32.dll
71ab0000 - 71ac4fff WS2_32.dll
71aa0000 - 71aa7fff WS2HELP.dll
76b40000 - 76b6bfff WINMM.dll
10000000 - 10093fff fmod.dll
77be0000 - 77bf3fff MSACM32.dll
771b0000 - 772d0fff ole32.dll
763b0000 - 763f4fff comdlg32.dll
773d0000 - 77bc1fff SHELL32.dll
5ad70000 - 5ada3fff uxtheme.dll
003f0000 - 003f6fff LgWndHk.dll
00cf0000 - 00cfffff tabhook.dll
76f50000 - 76f57fff wtsapi32.dll
76360000 - 7636efff WINSTA.dll
76f90000 - 76f9ffff Secur32.dll
1c000000 - 1c005fff idlemon.dll
00d10000 - 00d1afff LgMsgHk.dll
55900000 - 55960fff MSVCP60.dll
51080000 - 510d5fff dsound.dll
77c00000 - 77c06fff VERSION.dll
72d20000 - 72d28fff wdmaud.drv
72d10000 - 72d17fff msacm32.drv
77bd0000 - 77bd6fff midimap.dll
5ef80000 - 5ef83fff KsUser.dll
76fd0000 - 77047fff CLBCATQ.DLL
77120000 - 771aafff OLEAUT32.dll
77050000 - 77114fff COMRes.dll
6ce10000 - 6ce44fff dinput8.dll
688f0000 - 688f8fff HID.DLL
76670000 - 76756fff SETUPAPI.DLL
51000000 - 51046fff ddraw.dll
73bc0000 - 73bc5fff DCIMAN32.dll

Bytes near EIP:
004e0ebe: 24 10 8b 54 24 10 c1 fa 0d 8b 44 24 10 c1 e0 13
004e0ece: f7 7c 24 1c 8b 1d a8 71 5f 00 03 d8 eb 17 a1 1c
004e0ede: 3e 5f 00 8b 0d d0 3d 5f 00 8b 40 2c 8b 59 2c 3b

ZDoom version 2.0.60

Command line:
C:\DOOM\\ZDOOM.EXE -file wads\daedalus.wad
IWAD: doom2.wad

Current map: MAP02

viewx = 5294191
viewy = 56181309
viewz = 3578193
viewangle = 1992294400

Possible call trace:
004e0ece BOOM
004fdba4 call 004fdad0
004e4170
00418f63 call 004fc8a6
0041a0dd call 00418af0
0041a0e8 call 004fc8a6
004e56b3 call 004e0ca0
004e5703 call 004e55f0
004e6b9e call 004e6850
004dcd81 call 004e6b80
004168c7 call 004dcab0
0041751f call 004166c0
0040afe3 call 0040af30
0040afe3 call 0040af30
00498981 call 0040afd0
00498a83 call 004fc8a6
0046ea1b
00495b33 call 00417550
00495e45 call 00495780
004ffd5a call 00495dd0
004ffbee call 004fd650
004ffbd6

Stack Contents:
0012fb14: 0000002c 8f58cf58 00000136 00000137 ,···X·X·6···7···
0012fb24: 0000a800 00000136 00000002 00000008 ····6···········
0012fb34: 0a6da154 0a6da170 0a6da154 00000014 T·m·p·m·T·m·····
0012fb44: 00000004 004fdba4 0a6da154 00000004 ······O·T·m·····
0012fb54: 004e4170 00000004 0000008e 00000000 pAN·············
0012fb64: 0012fcd8 0a6da154 0a6da170 ffffffff ····T·m·p·m·····
0012fb74: 00000000 0a6da154 0a6da188 0a6da1c4 ····T·m···m···m·
0012fb84: 0c79a6c0 00000001 0012fcd8 00000000 ··y·············
0012fb94: 002ed8b9 fea6bdc3 00360679 ffdf130e ··.·····y·6·····
0012fba4: fffe40ce 0c79b370 00000001 0012fcd8 ·@··p·y·········
0012fbb4: 1e800000 003dd1e9 00a6bdc3 0031d1e9 ······=·······1·
0012fbc4: fffc755e 000fa31e 0c79b418 00000000 ^u········y·····
0012fbd4: 0012fcd8 49000000 00399d59 01a6bdc3 ·······IY·9·····
0012fbe4: ffd82e61 000dd7ae 002446a6 0a6da170 a.·······F$·p·m·
0012fbf4: 0a6da198 0a6da1d4 1e800000 ffd8e277 ··m···m·····w···
0012fc04: fc66bdc3 ffffcc11 00000000 00000000 ··f·············
0012fc14: 00418f63 00000001 1d46ea1b 0041a0dd c·A·······F···A·
0012fc24: 09703dc0 0041a0e8 000000d8 004e56b3 ·=p···A······VN·
0012fc34: 00000136 0ac14b28 000000ff 00000002 6···(K··········
0012fc44: 00000002 00000136 fffe42df 0000c1d4 ····6····B······
0012fc54: 000349d4 ffffddbe 004e5703 0ac14b28 ·I·······WN·(K··
0012fc64: 00000004 0000008e 0012fcd8 00000000 ················
0012fc74: 79000004 00000136 a962d5b9 004e6b9e ···y6·····b··kN·
0012fc84: a962d5b9 004dcd81 00000000 00000000 ··b···M·········
0012fc94: 004168c7 00000001 00bccc28 00000000 ·hA·····(·······
0012fca4: 42b40000 aa1b12f8 ffffe658 0041751f ···B····X····uA·
0012fcb4: 00000004 00bccc28 00000001 00000001 ····(···········
0012fcc4: 0001dda6 0012fcb4 0012fe04 0050df65 ············e·P·
0012fcd4: 00000000 00000000 0000026e 000000f8 ········n·······
0012fce4: 0012fe6c 0000017e f85c92f2 00b9d870 l···~·····\·p···
0012fcf4: 3348fa67 63febe2f 6d6f6f44 7475412e g·H3/··cDoom.Aut
0012fd04: 616f6c6f 49900064 93d19be3 5987ae08 oload··I·······Y
0012fd14: ea506638 36d548c6 f33247f3 6200a4f9 8fP··H·6·G2····b
0012fd24: bc0c46ed b2c58bd9 18689f45 e5e12220 ·F······E·h· "··
0012fd34: 87b4de60 89411e73 9242749e 14c267b7 `···s·A··tB··g··
0012fd44: 978eed30 483f1e43 00000002 1d46ea1b 0···C·?H······F·
0012fd54: 0040afe3 0012fd64 00000002 1d46ea1b ··@·d·········F·
0012fd64: 0040afe3 0012fd74 00498981 0052d030 ··@·t·····I·0·R·
0012fd74: 00498a83 00000094 00000005 00000001 ··I·············
0012fd84: 00000a28 00000002 76726553 20656369 (·······Service
0012fd94: 6b636150 77003120 772bb638 771c453f Pack 1·w8·+w?E·w
0012fda4: 00000000 8007000e 00159d40 771b449c ········@····D·w
0012fdb4: 00000000 00000000 771ce3f3 00159d40 ···········w@···
0012fdc4: 0012fe04 772bb6ec 00000000 772bb264 ······+w····d·+w
0012fdd4: 0012fdfc 771c0ee8 00000001 00000000 ·······w········
0012fde4: 00000002 00000000 00000000 0000026e ············n···
0012fdf4: 0000017e 00000002 0046ea1b 1d46ea1b ~·········F···F·
0012fe04: 0012fe60 0050df88 ffffffff 00495b33 `·····P·····3[I·
0012fe14: ffffffff 77e7e6b9 7ffdf000 00000000 ·······w·······
0012fe24: 00000000 0000026e 0000017e 00000001 ····n···~·······
0012fe34: 000f4240 0012fe2c 00000020 00000276 @B··,··· ···v···
0012fe44: 00000000 00400000 00400230 00400208 ······@·0·@···@·
0012fe54: 77e60000 00400000 0012fe14 0012fe88 ···w··@·········
0012fe64: 0050f430 00000000 0012fe98 00495e45 0·P·········E^I·
0012fe74: 77e7ad86 00000000 7ffdf000 0012fe74 ···w·······t···
0012fe84: 0012f744 0012ffb0 004ff998 0052c6d8 D·········O···R·
0012fe94: 00000000 0012ffc0 004ffd5a 00400000 ········Z·O···@·
0012fea4: 00000000 00152324 0000000a 00000094 ····$#··········
0012feb4: 00000005 00000001 00000a28 00000002 ········(·······
0012fec4: 76726553 20656369 6b636150 b2003120 Service Pack 1··
0012fed4: b2864c08 b2864c08 b2864c08 b2864c08 ·L···L···L···L··
0012fee4: e14b2000 e14b3000 e14b4000 e14b5000 · K··0K··@K··PK·
0012fef4: e14b6000 e14b7000 e14b8000 e14b9000 ·`K··pK···K···K·
0012ff04: e14ba000 e14bb000 e14bc000 e14bd000 ··K···K···K···K·
0012ff14: e14be000 e14bf000 e14c0000 8220b5b0 ··K···K···L··· ·
0012ff24: ff676980 00009692 00000001 00000011 ·ig·············
0012ff34: 00000000 00000011 000004b2 004ffbee ··············O·
0012ff44: 00000000 00000000 7ffdf000 00000044 ···········D···
0012ff54: 00153560 001533d0 001535c0 00000000 `5···3···5······
0012ff64: 00000000 00000000 00000000 00000000 ················
0012ff74: 00000000 00000000 00000000 00000000 ················
0012ff84: 00000000 ffffffff ffffffff ffffffff ················
0012ff94: 00000006 00000000 8053476f 00152324 ········oGS·$#··
0012ffa4: 00000000 0012feb0 e169f8b0 0012ffe0 ··········i·····
0012ffb4: 004ff998 00559b00 00000000 0012fff0 ··O···U·········
0012ffc4: 77e814c7 00000000 00000000 7ffdf000 ···w···········
0012ffd4: b2864cf0 0012ffc8 80534504 ffffffff ·L·······ES·····
0012ffe4: 77e94809 77e91210 00000000 00000000 ·H·w···w········
0012fff4: 00000000 004ffbd6 00000000 ······O·····
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Espi
Heh.
... in loving memory ...
 
Joined: 17 Jul 2003
Location: Finland

Postby chopkinsca » Thu Dec 11, 2003 5:04 pm

In the past hour I have recieved two errors when playing that wad. Both occured right when I saved.
I shall post it when I get it again. no?
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Postby Giest118 » Thu Dec 11, 2003 11:42 pm

Are you using ZDOOM 2.0.6.0?
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Joined: 05 Dec 2003

Postby Biff » Thu Dec 11, 2003 11:52 pm

giest118 wrote:Are you using ZDOOM 2.0.6.0?
Information like this can be read from the crash message, look about half way down:

ZDoom version 2.0.60

Command line:
C:\DOOM\\ZDOOM.EXE -file wads\daedalus.wad
IWAD: doom2.wad

Current map: MAP02
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Postby Giest118 » Fri Dec 12, 2003 12:28 am

Oh... well, when the error is a huge mountain of numbers that doesn't make sense, I don't make a habit of looking all the way through it...
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Postby HotWax » Fri Dec 12, 2003 2:20 am

Oh they all make perfect sense, at least to the compiler. Using the above information it should be able to point you right to where the issue occured, and what was happening in the game at the time. Biff was just trying to give you some helpful advice for the future, not questioning why you didn't read the entire crash message.
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Re: Die!

Postby PSchmitz » Fri Dec 12, 2003 7:24 am

Espi wrote:Was playing daedalus.wad and this came up. Could be my just my computer tho, since it's been acting very not-stable lately.

ZDoom version 2.0.60

Command line:
C:\DOOM\\ZDOOM.EXE -file wads\daedalus.wad
IWAD: doom2.wad

Current map: MAP02



Now that is surprising. I have had crashes on MAP05 (Engine Room) rarely, but never MAP02 (Engineering). By any chance, do you remember where and what you were doing in the MAP at the time of the crash?
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Joined: 18 Jul 2003

Re: Die!

Postby Espi » Fri Dec 12, 2003 8:02 am

PSchmitz wrote:Now that is surprising. I have had crashes on MAP05 (Engine Room) rarely, but never MAP02 (Engineering). By any chance, do you remember where and what you were doing in the MAP at the time of the crash?
There was nothing unusual going on at the moment of the crash; I was just running around, trying to figure out where to go. As I said, it could be just my computer failing it. :P
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Espi
Heh.
... in loving memory ...
 
Joined: 17 Jul 2003
Location: Finland

Postby Ty Halderman » Fri Dec 12, 2003 9:02 am

Espi: I'd be inclined to agree that it's the computer or local config, since there have only been a couple of reports of crashes and at least a couple hundred folks running it (122 have downloaded from teamtnt.com so far, and it wouldn't be the preferred host).

I don't have 2.0.60 source set up at the moment, but after a few days to catch up on all the stuff I didn't get done the last couple of weeks, I'll probably pitch in on stuff like this. Randy seems to be pretty busy of late.
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Postby Hirogen2 » Fri Dec 12, 2003 11:55 am

giest118 wrote:Oh... well, when the error is a huge mountain of numbers that doesn't make sense, I don't make a habit of looking all the way through it...

Of course they make sense, though, I usually can't do anything real with the stack contents (it's too much). EIP is very important.
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Postby randi » Fri Dec 12, 2003 7:49 pm

Fixed. Well, actually I added a bounds check at the crash point. If I'm interpreting it right, it looks like it thought a two-sided texture had a height of 43008 pixels, which I assume is wrong. Without knowing more, I can't figure out why that happened.
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