Code: Select all
OS: Linux Mint 20.2, Linux 5.4.0-74-generic on x86_64
M_LoadDefaults: Load system defaults.
Can't find file 'REKBONUS.wad' in '.'
W_Init: Init WADfiles.
adding /home/mint/gzdoom_build/gzdoom/build/gzdoom.pk3, 666 lumps
adding /home/mint/gzdoom_build/gzdoom/build/game_support.pk3, 2514 lumps
adding ./REKKRSL.iwad, 3972 lumps
adding ./REKKRGZ.pk3, 348 lumps
adding /home/mint/gzdoom_build/gzdoom/build/game_widescreen_gfx.pk3, 216 lumps
Script error, "REKKRSL.iwad:DEFCVARS" line 38:
Cannot set cvar default for blacklisted cvar 'disablecrashlog'
Script error, "REKKRSL.iwad:DEFCVARS" line 65:
Cannot set cvar default for blacklisted cvar 'gl_control_tear'
Script error, "REKKRSL.iwad:DEFCVARS" line 91:
Unknown cvar 'gl_render_precise' in defcvars
Script error, "REKKRSL.iwad:DEFCVARS" line 118:
Cannot set cvar default for blacklisted cvar 'in_mouse'
Script error, "REKKRSL.iwad:DEFCVARS" line 122:
Cannot set cvar default for blacklisted cvar 'joy_dinput'
Script error, "REKKRSL.iwad:DEFCVARS" line 123:
Cannot set cvar default for blacklisted cvar 'joy_ps2raw'
Script error, "REKKRSL.iwad:DEFCVARS" line 124:
Cannot set cvar default for blacklisted cvar 'joy_xinput'
Script error, "REKKRSL.iwad:DEFCVARS" line 125:
Cannot set cvar default for blacklisted cvar 'k_allowfullscreentoggle'
Script error, "REKKRSL.iwad:DEFCVARS" line 126:
Cannot set cvar default for blacklisted cvar 'k_mergekeys'
Script error, "REKKRSL.iwad:DEFCVARS" line 141:
Cannot set cvar default for blacklisted cvar 'm_swapbuttons'
Script error, "REKKRSL.iwad:DEFCVARS" line 180:
Cannot set cvar default for blacklisted cvar 'queryiwad_key'
Script error, "REKKRSL.iwad:DEFCVARS" line 268:
Cannot set cvar default for blacklisted cvar 'vid_gpuswitch'
Script error, "REKKRSL.iwad:DEFCVARS" line 285:
Cannot set cvar default for blacklisted cvar 'vr_enable_quadbuffered'
I_Init: Setting up machine state.
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
Family 6, Model 158, Stepping 10
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
V_Init: allocate screen.
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device Built-in Audio Analog Stereo
EFX enabled
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
script parsing took 129.44 ms
Invalid command for KEYCONF: vid_rendermode 4
Invalid command for KEYCONF: vid_scalemode 0
Invalid command for KEYCONF: vid_scalefactor 1
Invalid command for KEYCONF: nomonsterinterpolation false
Invalid command for KEYCONF: set telezoom true
Invalid command for KEYCONF: cl_bloodsplats true
Invalid command for KEYCONF: cl_missiledecals true
Invalid command for KEYCONF: cl_spreaddecals true
Invalid command for KEYCONF: st_oldouch false
Invalid command for KEYCONF: cl_capfps false
Invalid command for KEYCONF: r_fakecontrast 1
Invalid command for KEYCONF: r_skymode 0
Invalid command for KEYCONF: gl_aalines 1
Invalid command for KEYCONF: gl_enhanced_nightvision 0
Invalid command for KEYCONF: gl_bloom 1
Invalid command for KEYCONF: freelook 0
Invalid command for KEYCONF: gl_lights 1
Invalid command for KEYCONF: r_dynlights 1
Invalid command for KEYCONF: r_vanillatrans 1
Invalid command for KEYCONF: transsouls 1.0
Invalid command for KEYCONF: gl_texture_filter 4
Invalid command for KEYCONF: gl_ssao 2
Invalid command for KEYCONF: gl_fxaa 4
Invalid command for KEYCONF: gl_lightmode 8
Invalid command for KEYCONF: gl_texture_filter_anisotropic 4
Invalid command for KEYCONF: gl_bandedswlight 0
Invalid command for KEYCONF: cl_maxdecals 1024
Invalid command for KEYCONF: r_actorspriteshadow 2
Invalid command for KEYCONF: gl_light_shadowmap 1
Invalid command for KEYCONF: gl_texture_hqresizemode 5
Invalid command for KEYCONF: gl_texture_hqresizemult 4
Invalid command for KEYCONF: gl_spriteclip 2
Invalid command for KEYCONF: hud_aspectscale true
R_Init: Init REKKRSL refresh subsystem.
DecalLibrary: Load decals.
Adding dehacked patch REKKRSL.iwad:DEHACKED
Patch installed
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Using video driver x11
GL_VENDOR: nouveau
GL_RENDERER: NV136
GL_VERSION: 4.3 (Core Profile) Mesa 20.2.6 (Core profile)
GL_SHADING_LANGUAGE_VERSION: 4.30
Max. texture size: 16384
Max. texture units: 32
Max. varying: 124
Max. combined shader storage blocks: 80
Max. vertex shader storage blocks: 16
Resolution: 640 x 480
fluidsynth: warning: SDL2 not initialized, SDL2 audio driver won't be usable
fluidsynth: error: Not a RIFF file
** (gzdoom:8241): CRITICAL **: 16:21:55.823: ipatch_container_init_iter: assertion 'IPATCH_IS_CONTAINER(container)' failed
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x11
Generating rekkr-crash.log and killing process 8241, please wait... 27 ../sysdeps/unix/sysv/linux/wait4.c: No such file or directory.
sh: 1: gxmessage: not found
Killed
Another issue is that the mana sprites are teleporting around. Every few frames they'll teleport away to the other side of the room, and then back. Not sure what's happening here. They're just dehacked ammo-things with a negative speed value so the run away from the player.
Gez's custom cheats zscripting also doesn't seem to be functioning.
Anyway. I'm not sure what amount of this is me not knowing what I'm doing (not typically a Linux user), or how much is bugs. Either way it doesn't have any problem seeing REKKR as an .iwad, but it can't ran it until after an official iwad is run. Which seems most likely to be a bug to me, and is the main reason for the post.
