Gears of Hell (DEMO RELEASED!!)

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Imp Hunter
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Gears of Hell (DEMO RELEASED!!)

Post by Imp Hunter »

Request Beta-testers

Hi, everyone, we're close to March, i mean, the wad i'll be soon released, so if you want to be a beta-tester, bug report, just PM me and i'll send to you the wad, ok?

Also, you name will be on the credits

---------------------------------------------------------------------------------------------------------------------------------------------

Gears of Hell is a Weapons/Monster repleace wad, a little tribute to Aeons of Death! I waste 3 moths on this wad, so i hope you guys enjoy it, the credit list is on the Gears of Hell.txt on the zip!

I dunno what post here, because this is my first "BIG" wad :?

So...here is the Screenshots:
Spoiler:
Also, have a gameplay video: http://www.youtube.com/watch?feature=ch ... 5iXnHHBRs0

And then...THE GODDAMNT DOWNLOAD:

http://wadhost.fathax.com/files/Gears%2 ... %201.2.zip

Changelog
-----------------------------------------
1.1:
  • The marine sounds now are combine sounds from ww-magops (Credits to wildweasel)
  • Some pickups have new messages (With out the [censored word] jokes...sorry for do then :oops: )
  • Changed the Cheat messages to, you don suck, don't hurry, pnzdoom
  • And changed the alpha blood Sawed off and Quake Shotgun damage
  • Fixed the Flak Turret bug!
1.2:
  • New Sprites for the BlackShotgun(Now HeavyShotgun), Mosemberg(Or something like that and now NeoShotgun) QuakeRocketLauncher(Now D3 Rocket Launcher)
  • Chainsword and AssaultRifle removed!
  • ChaingunCannon Added
  • Marine Hands for White Pistol and Demon Cannon
  • The old Doom HUD back and the minimalist HUD now show a Ammo Bar to show how are you close to the Ammo Capacity :wink:
  • More power to the Flak Cannon and Tommy Gun
  • Blue Archviles from the Trick Imp got removed
  • Randomspawner for Pistol removed!
Final Demo
  • New sounds for some weapons
  • New attacks for some monsters (also, damage improved)
  • New Weapons like Kar98, Minigun (By LSC), a kickass Revolver and a lots of others...
  • Recoil for most part of the weapons
  • Some bugs on the marines fixed
  • HUD Item bug fixed
  • And more, even more!!
A little patch (just replace the old Gears of Hell.wad to this new one)
http://wadhost.fathax.com/files/Gears%2 ... 0patch.zip

DEMO Patch
  • Remove the HeavyChaingun of the PlasmaSpawner
  • Change some behavior Grenade and Auto-detect mine
Attention

Gears of Hell now have a Development Team

Imp Hunter - Leader and Editor
Lolo_is_cool - SubLeader, Weapons and Monsters moderator
X-CrAzYkOoL-X - Resourcer and Weapons moderator

If you want join too you just need 2 requesits:
  • Know decorate (Captain Obvious)
  • Contributions!
Last edited by Imp Hunter on Wed May 27, 2009 3:15 pm, edited 17 times in total.
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TypeSaucy
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Re: Gears of Hell (Beta Relased)

Post by TypeSaucy »

wow, you got alot of stuff here from mods i know. i'd say good job, but you need alot fo help, my friend. i think i can help. :wink:
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wildweasel
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Re: Gears of Hell (Beta Relased)

Post by wildweasel »

From screenshots I'm seeing:
- An overall lack of theme, none of the resources appear to fit together very well
- Inconsistent hands on weapons
- Heretic, Blood and Quake weapons...again

I'll not formulate my opinion based on the screenshots alone, though. For all I know this might actually be fun to goof around with. I'll download it shortly.

[edit] No I won't, because ZShare doesn't want to let me download without raping my system with adware. No thank you.
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TypeSaucy
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Re: Gears of Hell (Beta Relased)

Post by TypeSaucy »

one thing for sure, at least he didnt use one of ur weapons. :wink:
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Imp Hunter
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Re: Gears of Hell (Beta Relased)

Post by Imp Hunter »

wildweasel wrote:- An overall lack of theme, none of the resources appear to fit together very well
That's because i was trying to do it just like Aeons of Death...but after all, i fail :(
wildweasel wrote:- Inconsistent hands on weapons
That's will be fixed on the next version :P
wildweasel wrote:- Heretic, Blood and Quake weapons...again
Yeah, i knew, overused...i'll fix it on the next version to, this one is just to you guys see what is already finished...and i really need to learn to use Photoshop :(

Also, i'm uploading on Wadhost/Getwad too, ok?
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przndoom
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Re: Gears of Hell (Beta Relased)

Post by przndoom »

This is a better post:

vid for all English format and HQ
http://www.youtube.com/watch?feature=ch ... 4m8&fmt=18

and here is the link from a non raping site

http://www.badongo.com/file/12785931
DavidB1000
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Re: Gears of Hell (Beta Relased)

Post by DavidB1000 »

Looks pretty interesting. I'll play around with it a little, and I'll tell you what I think...
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Imp Hunter
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Re: Gears of Hell (Beta Relased)

Post by Imp Hunter »

przndoom wrote:This is a better post:

vid for all English format and HQ
http://www.youtube.com/watch?feature=ch ... 4m8&fmt=18

and here is the link from a non raping site

http://www.badongo.com/file/12785931
What the...? :|
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przndoom
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Re: Gears of Hell (Beta Relased)

Post by przndoom »

:glare:
vid is in HQ....its too fuzzy to see in the First place IMPO...the one with br.youtube

and i took the liberty to put it a non zshare rape site....

no chaingun for youz!
DavidB1000
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Re: Gears of Hell (Beta Relased)

Post by DavidB1000 »

Hehe, I just played this, It's pretty cool. I like the t-2000 shock rifle so far. I've seen a few weirdness though.

The start of every level has unkownitem or unknownclass helpermarine and something about a ship. :)

So far, I'm having fun. A few questions though, I stumbled across an arch-vile thing on the first map of Plutonia, and it cloned itself. Many times. Perhaps a dozen or so. WTF? That was weird.
Oh, yes, EXTERMINATE! Found a black Dalek. I'm laughing here.
Also, I loved fighting the mini-monster. No other way to describe it. I found a flak turret, but it didn't seem to do anything at all, even to a cranky beggar that was punching me.
A little advice, the ice mage weapon thingy was called. "a pickup." "You've got a pickup." No, it's a wand. :)

OH, and remove the insulting cheat messages please, it's really not nice. Changing it to. "Haha, you suck." would be fine.
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wildweasel
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Re: Gears of Hell (Beta Relased)

Post by wildweasel »

After a short while of playing this mod on Brotherhood of Ruin Map01, further feedback is in order...
  • The HUD is actually too minimalist. No weapon slot indicators? No logical way of telling what key to press when you want a specific weapon? No way to tell if you're near the maximum amount of ammo, so you don't end up wasting a large pickup when you were only one bullet short of the max?
  • I've been reduced to using the mouse wheel because I don't want to fiddle with number keys and pray the weapon I want is somewhere up there. And this gives the mod insane weapon overflow, taking as long as 20 seconds for me to dig out the right weapon for the job. This was a major complaint I had with AEOD and its ilk, and it's equally guilty here.
  • Misplaced and illogical sounds - I'm hearing marines yell "Are you gonna give me orders?!" as they shoot me. Doesn't really make sense.
  • Irritating and old-meme-filled pickup messages. I don't need to see "Raw raw fight the power!" every time I pick up a damn item. And saying "Are you serious?" to my picking up an armor bonus? Makes me not want to pick the things up at all.
  • Many, many Doom mods place too much emphasis on the shotgun weapons. This one is no different: once I picked up the Sawed-Off, I found exactly zero reason to use any of the other weapons, because the Sawed-Off did oodles of damage, had a quick refire rate, and its ammo is freaking everywhere. Not to mention the Sawed-Off is a fairly easy to find pickup, which just makes it more overpowered by the fact that you get it so early on.
I'll stop here, because any further criticism may end up destroying your soul. I don't want that.
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przndoom
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Re: Gears of Hell (Beta Relased)

Post by przndoom »

wildweasel wrote:After a short while of playing this mod on Brotherhood of Ruin Map01, further feedback is in order...
  • Misplaced and illogical sounds - I'm hearing marines yell "Are you gonna give me orders?!" as they shoot me. Doesn't really make sense.
  • Irritating and old-meme-filled pickup messages. I don't need to see "Raw raw fight the power!" every time I pick up a damn item. And saying "Are you serious?" to my picking up an armor bonus? Makes me not want to pick the things up at all.
  • Many, many Doom mods place too much emphasis on the shotgun weapons. This one is no different: once I picked up the Sawed-Off, I found exactly zero reason t....
LOL sounds more of a joke wad to me

I got this on Skulltag
*Execution could not continue.

Script error, "MONST3" line 2742:
Invalid state parameter a_jumpiftargetinlos


And this on zDooM
*Execution could not continue.

Script error, "MONST3" line 2809:
Unknown powerup type 'CurseAmp' in 'AmplifyDamageCurse'
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Imp Hunter
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Location: Brazil

Re: Gears of Hell (Beta Relased)

Post by Imp Hunter »

wildweasel wrote:After a short while of playing this mod on Brotherhood of Ruin Map01, further feedback is in order...
  • The HUD is actually too minimalist. No weapon slot indicators? No logical way of telling what key to press when you want a specific weapon? No way to tell if you're near the maximum amount of ammo, so you don't end up wasting a large pickup when you were only one bullet short of the max?
  • I've been reduced to using the mouse wheel because I don't want to fiddle with number keys and pray the weapon I want is somewhere up there. And this gives the mod insane weapon overflow, taking as long as 20 seconds for me to dig out the right weapon for the job. This was a major complaint I had with AEOD and its ilk, and it's equally guilty here.
  • Misplaced and illogical sounds - I'm hearing marines yell "Are you gonna give me orders?!" as they shoot me. Doesn't really make sense.
  • Irritating and old-meme-filled pickup messages. I don't need to see "Raw raw fight the power!" every time I pick up a damn item. And saying "Are you serious?" to my picking up an armor bonus? Makes me not want to pick the things up at all.
  • Many, many Doom mods place too much emphasis on the shotgun weapons. This one is no different: once I picked up the Sawed-Off, I found exactly zero reason to use any of the other weapons, because the Sawed-Off did oodles of damage, had a quick refire rate, and its ammo is freaking everywhere. Not to mention the Sawed-Off is a fairly easy to find pickup, which just makes it more overpowered by the fact that you get it so early on.
I'll stop here, because any further criticism may end up destroying your soul. I don't want that.
Don't hurry, i dont have problems with criticism because this is my first publish wad :roll:

Hmmm, following your list now i have a lots of things to fix on the next version! Thx fo tell me that, i didn't notice! :wink:
przndoom wrote::glare:
vid is in HQ....its too fuzzy to see in the First place IMPO...the one with br.youtube

and i took the liberty to put it a non zshare rape site....

no chaingun for youz!
Aw, ok, sorry :oops:
DavidB1000 wrote:The start of every level has unkownitem or unknownclass helpermarine and something about a ship. :)
You dont start in any class, thas because you ever start with a Quake2 Blaster, Doom3 Flashlight (Press F) and a random weak weapon :wink:

Edit: I did a patch to fix the Sawed off damage, the marine sounds and some pickup and cheat messages.

http://www.badongo.com/file/12791325

Just replace the old Gears of Hell.wad (Not the Gears of Data.wad or 2)
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Cutmanmike
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Re: Gears of Hell (Beta Relased)

Post by Cutmanmike »

As long as you give credits I couldn't give a damn about the resources as long as you give credit and the gameplay is half decent. Btw where'd you get that metroid from? :P
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Lolo_is_cool
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Re: Gears of Hell (Beta Relased)

Post by Lolo_is_cool »

Hehe, nice to see my quake rocket launcher and my sawedoff :D
err, what about the monsters i gave you when i wrote you on youtube?? did u add them already :) ??

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