Wolfenstein 3D Texturepack for Doom (v3)

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Wolfenstein 3D Texturepack for Doom (v3)

Postby Craneo » Thu Jul 22, 2021 10:39 am

Hi everyone, so, I've been working for a while on a Wolfenstein 3D texture replacer for Doom 1 and 2, this idea has in fact predated the release of the Egypt pack (atleast as far as my memory goes), and I had many tries at it in the past, at some points I considered using RTCW textures but those were too dark, and most Wolfenstein mods are cartoony artstyle wise, so in the end I decided for Wolfenstein 3D, it's expansion and it's HD pack textures, all tweaked to fill in their Doom "counterparts", what inspired me the most to finish this is the ammount of Wolfenstein-themed Doom mods, and since I never felt it made that much sense to shoot Nazis on a UAC Techbase, I went through and finished this project for once and for all

Also, my texture edits are free to use, if you are a mapper you can use them as long as proper credit is given to me and the people in the credits too, I've also included a few extra textures that can be used to mix and match more, as well as other WW2-era flags (some Axis flags and the Soviet flag)

Pictures:
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Image
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Download:
https://www.dropbox.com/s/wl9ph32msu2i8 ... 3.pk3?dl=0


Changelog:
Spoiler:


Older versions:
Spoiler:


Credits:
Spoiler:
Last edited by Craneo on Mon Jul 26, 2021 5:20 am, edited 2 times in total.
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Re: Wolfenstein 3D Texturepack for Doom (v1)

Postby Nexis » Thu Jul 22, 2021 11:00 am

Woowww, nice one Craneo, you fail to disappoint me every time.
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Re: Wolfenstein 3D Texturepack for Doom (v1)

Postby openroadracer » Thu Jul 22, 2021 12:20 pm

Oh, thanks a million, Craneo! This is perfect for that World War Wolf mod that DeeDeeOz made. I'll make sure to test it out later.
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Re: Wolfenstein 3D Texturepack for Doom (v2)

Postby Craneo » Fri Jul 23, 2021 3:25 pm

the pack has been updated
v2 changelog:
added door2_3
added barrels
added fireskull
added the remaining switches
changed gray computer textures
changed rw7_3 and rw7_2
replaced one of the hanging bodies as well as wall50_2
recolored rw35_2
recolored ripw15
recolored rw27_2
recolored mflr8_4
brightened rw18_1 and rw18_2
updated Credits.txt
probably more I forgot
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Re: Wolfenstein 3D Texturepack for Doom (v2)

Postby Xim » Sat Jul 24, 2021 9:00 am

Thanks for putting this together. I've been wanting something like this to go along with all the Wolfenstein themed gameplay mods. This should complete the experience!
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Re: Wolfenstein 3D Texturepack for Doom (v3)

Postby Craneo » Mon Jul 26, 2021 5:21 am

new update:
v3 changelog:
all magma textures changed
changed Wall21_1, Wall21_3 and Wall21_5
changed RW45_1, RW43_1 and RW47_1
recolored RW28_4
added new flags for mappers and other custom texture makers (RESOURCE)
added magma cracks overlay for mappers and custom texture makers (RESOURCE)
added SIGIL support (SIGILTEX, Sky5)
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Re: Wolfenstein 3D Texturepack for Doom (v3)

Postby armymen12002003 » Fri Jul 30, 2021 2:14 am

This is awesome been wanting something like for a long time great job Craneo.

EDIT: Are you also planning on replacing the tech lamps the dead zombies cacodemons and marines too?
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Re: Wolfenstein 3D Texturepack for Doom (v3)

Postby Craneo » Fri Jul 30, 2021 4:52 am

the tech lamps I am unsure what to replace them with, as for the dead monster and player props, replacing those would require me to either make new actors or replace the player and monster sprites, neither which I wanna do for monster pack compatibility, I feel gameplay mods need to do that themselves
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Re: Wolfenstein 3D Texturepack for Doom (v3)

Postby armymen12002003 » Fri Jul 30, 2021 5:01 am

Oh ok 👍 as I said really great job with this monster pack nonetheless 😀
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