
So after a month of debugging and procrastination, I'm presenting my first mod for ZDoom: Yamaha Overdrive. As someone who enjoys synthesized music over the sampled audio that the SNES has and with there already being SNES music randomizers, I wanted to try my hand out at making a Sega Mega Drive jukebox. Using the framework of Kinsie's Floppy Disk (with his permission, of course), I've put over a thousand tracks into the randomizer; most of them are from Mega Drive games, but there are a couple of Master System titles in there. Yamaha Overdrive targets Zandronum, but there are a couple of GZDoom-exclusive features in there such as randomized intermission music. The mod works best with vanilla or Boom mapsets; even ZDoom maps that don't use ACS to change songs can work.
This is only a beta release because I wanted to know from the community what other songs I can put in there. Let me know in the thread about any suggestions, bugs, or comments you have, especially bugs like songs not playing (for those, let me know what source port you're using and what song info pops up in-game). There were also a couple of features that I couldn't implement because I'm not familiar enough with the ZScript language to code them; I'll be more than grateful to have help with getting them implemented and ready. I've already made a thread about it last month, but I'll summarize the requests on the bottom of the page.
Download Link (204 MB)
Updated 09/05/2020
Spoiler: "Here's a bonus link."
Spoiler: "Bugs"
Spoiler: "Help with features"
Spoiler: "Credits"
All songs and games belong to their respective owners.