NCDEHud for Samsara Extra Heroes

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Sat Jun 13, 2015 6:32 am

Spent a lot of time looking around and couldn't find any HUD's that looked good to me (that worked with and fit with the feel of Samsara) other than NCDEHud.
Been using the Extra Heroes addon because lets face it, Samsara is way better with it.
You need the following load order minimum to make this work, as well as my file at the VERY BOTTOM. (As far as I've tested at least)
samsara-v0.31-beta.pk3,
samsaramonstermixer-v0.17b.pk3,
samsara_extraheroesv1.1ob3z22.pk3,
smm_addon_compat.pk3,
samwolfreskin2.wad,
blakenewweps.wad

All of which can be found here.

Here's some gameplay/video proof



And download here
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA

Re: NCDEHud for Samsara Extra Heroes

Postby killbotvii » Mon Jun 15, 2015 10:16 am

Odd. It doesn't work at all for me. Here's the errorlog: http://pastebin.com/8W8pGBMa
killbotvii
 
Joined: 03 Jun 2015

Re: NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Mon Jun 15, 2015 10:19 am

killbotvii wrote:Odd. It doesn't work at all for me. Here's the errorlog: http://pastebin.com/8W8pGBMa


Try using it with Zandronum.
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA

Re: NCDEHud for Samsara Extra Heroes

Postby killbotvii » Mon Jun 15, 2015 12:00 pm

Well, it works, but all options are permanently set to unknown and cannot be changed. Normal?
killbotvii
 
Joined: 03 Jun 2015

Re: NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Mon Jun 15, 2015 1:08 pm

I will attempt to fix this. But I'm not sure how. Nor am I sure why it happens.
Also found a few weapons I missed.
Update coming soon. :)
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA

Re: NCDEHud for Samsara Extra Heroes

Postby BFG » Mon Jun 15, 2015 6:31 pm

so there's a Grondoval class? :toohappy:
User avatar
BFG
 
Joined: 17 Feb 2015
Location: Germany

Re: NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Mon Jun 15, 2015 7:29 pm

BFG wrote:so there's a Grondoval class? :toohappy:


Yeah.. It's been there for ages with Extra Heroes....
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA

Re: NCDEHud for Samsara Extra Heroes

Postby BFG » Tue Jun 16, 2015 7:28 am

Oh right, i'm not actually a fan of Samsara so I didn't know about this add-on until now, but been waiting for a day someone remakes Witchaven in ZDoom and an accurate playerclass is the first step.
User avatar
BFG
 
Joined: 17 Feb 2015
Location: Germany

Re: NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Wed Feb 03, 2016 4:17 pm

Working on an update. About 70% done.

EDIT: Sorry for bump, another user made comment. Was originally replying to that. It's been deleted though.
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA

Re: NCDEHud for Samsara Extra Heroes

Postby wildweasel » Wed Feb 03, 2016 4:23 pm

loismustdie555 wrote:EDIT: Sorry for bump, another user made comment. Was originally replying to that. It's been deleted though.

Not deleted, but his post consisted entirely of "Bump.", so I moved it to the Gallery of Useless Bumps. That's just not a thing people should do on these forums. You're okay because you're the actual author of this project.
User avatar
wildweasel
change o' pace.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: NCDEHud for Samsara Extra Heroes

Postby loismustdie555 » Wed Feb 03, 2016 5:22 pm

Made almost all the ACS code only to end up realizing that Zandronum still doesn't support the ACS needed. 2.1.2 just doesn't like a ton of stuff (No surprise). And 3.0 just has a fatal error and CTDs. I'll keep working on it.
loismustdie555
Pro at getting ahead of myself
Banned User
 
Joined: 25 Sep 2014
Location: Renton, Washington, USA


Return to Graphic/Audio Patches

Who is online

Users browsing this forum: armymen12002003 and 0 guests