Download here
"So what's Demonicron?"
Demonicron is a global, multifaceted graphic project for Doom and its subsequent releases, and its primary focus is to offer an alternative to the well-known and loved atmosphere of the franchise, while not straining too far from the original game's concept.
"What makes it differ from other projects/mods?"
Spoiler: Here are the basics of the project"Why "Demonicron"? "
The name is heavily inspired by the tale told on Masters of Doom, which describes the open world in Dungeons and Dragons that the guys at id software developed on their free time while creating Wolfenstein and Doom; the short of the matter is that John Romero lead to the world's demise by giving away the Demonicron (a mighty powerful book) to a demon in an attempt to obtain the Daikatana sword. The demon summoned even more diabolical creatures in their dimension and it was overrun by them. And if you're asking, yes, said story also inspired Doom to a certain degree.
What are the monsters that have been changed so far?
<< needs an update
-The undead marines
-Imp
-Pinky demon and Spectre
-Cacodemon
-Baron family
A few color Translations have been included in the ZDoom ver. for other monsters too.
Spoiler: Here's a short description of each monster and the source of inspiration
Screenshots?
But of course! (need an update)
Spoiler: 640x480 each, remind me next time of resizing the resolution first next timeDo you happen to have a video showcasing this mod?
Sure! (needs an update, though)
Direct link
Spoiler: Embedded playerWords, words, words....Where's the download link?
You just missed it. It's at the top of this post, right below the project logo
Credits (But of course!)
Code: Select all
-id Software, for developing THE videogame
-Adrian Carmack, for conceiving the artwork and the original look of the Doom monsters we all know and love/hate
-Imp = Base by Vader (Skulltag Dark Imp), edits by ItsNatureToDie/David G, ribcage by Eriance (Vulgar), recolor and edit by IMX. Concept by Zdzislaw Beksinski.
-Marines = Recolor and edits by IMX.
-Devourer = Base/concept by Icytux, edits by Arch, TorridGristle and IMX.
-Pinky = Base by Vader/NeoWorm, edits by IMX. Concept by Cyb/Icytux.
-Cacodemon = Recolor and edits by IMX
-Baron/HellKnight = Recolor and edits by IMX
-Revenant = Recolor and edits by IMX. Concept by id software.
-Mancubus = Recolor and edits by IMX.
And PLEASE if I forgot to name someone, point it out!
What's with that brown pinky?
That guy is a ZDoom-exclusive monster called the Devourer. This creature's job, simply put, is to shred you to pieces. Or feces, whatever happens first.
If you didn't watched the screenshots and/or the video, here's a description on what he does. This monster will replace the Spectre entirely, and to compensate its lost on "transparency", now it runs faster than ever. To be more specific, it runs as fast as the regular Pinky goes when playing Doom on -fast settings. Nothing more, and nothing less.
Miscellaneous notes
Spoiler: This project was developed while listening to the following music:And....I guess this is it, for now. Feel free to voice your thoughts on this project, cheers!