
More screenies
I'm going to work on it more before releasing so that it completely converts every level in Doom/Doom 2. If you would like to contribute, please let me know.

I was thinking the exact same thing.Glaice wrote:This is pretty cool, I approve of this D64ization. How does this affect custom levels that don't have texture or floor replacements?
Would be cool to see how this would change OBLIGE maps into this neat stuff.
I'm sure a talented texture artist could transform the Doom 64 "EVIL" demon key face into an Icon of Sin remake.SiFi270 wrote:So would this involve the Icon of Sin getting a D64-style makeover? Maybe it could look something like the face seen on the Demon Keys (or in more detail on the boxart)