Half-Life

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Half-Life

Postby Mr.Pencil » Thu Jun 11, 2015 5:10 am

Mod is dead-
Last edited by Mr.Pencil on Thu Jul 30, 2015 3:20 am, edited 5 times in total.
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Re: [WIP]Half-Life

Postby cem26 » Thu Jun 11, 2015 6:49 am

WOUWĞ good work but revolver color looks pink
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Re: [WIP]Half-Life

Postby Mr.Pencil » Thu Jun 11, 2015 6:53 am

I had some problems with textures, but i will fix it in next release.
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Re: [WIP]Half-Life

Postby Nash » Thu Jun 11, 2015 10:09 am

OP avatar = illuminati
illuminati = triangle
triangle = 3 sides

half life 3 confirmed

[Yes please finish this mod, do all the aliens and the NPCs!)
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Re: [WIP]Half-Life

Postby taufan99 » Thu Jun 11, 2015 10:29 am

I would be highly disappointed if you didn't finish this. This mod stands out among all other Half-Life mods I've seen before, and I have a big hope for it.
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Re: [WIP]Half-Life

Postby Silentdarkness12 » Thu Jun 11, 2015 10:58 am

Eh....i'd say keep going.
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Re: [WIP]Half-Life

Postby thonglover » Thu Jun 11, 2015 6:58 pm

If you stop now, we will be sad.
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Re: [WIP]Half-Life

Postby Valherran » Thu Jun 11, 2015 7:51 pm

That will be fun, I always liked the Half-Life weapons. After you finish, is there a chance that you can put in the high-res versions of the weapons? Like the weapon models from the Black Mesa MOD? They don't gotta be high def, just the look of them.

Here is an image:
http://edge.alluremedia.com.au/m/k/2012/05/hlmod1.jpg
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Re: [WIP]Half-Life

Postby Mr.Pencil » Fri Jun 12, 2015 4:38 am

Valherran wrote:After you finish, is there a chance that you can put in the high-res versions of the weapons?

Maybe, but it's gonna be really difficult, i think.
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Re: [WIP]Half-Life

Postby Mr.Pencil » Tue Jun 16, 2015 8:43 am

There's some new screens of weapons, to prove that i'm still making this mod.
Spoiler:


Btw, new beta soon.
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Re: [WIP]Half-Life - New screens

Postby Captain J » Tue Jun 16, 2015 12:35 pm

when i walk onto a medikit and stimpack, suddenly the game crushes. do i should play it with the 2.1 version or something? i'm using 1.8 right now, and every models shows without problems.

anyway good luck, this mod is looking great!
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Re: [WIP]Half-Life - New screens

Postby Mr.Pencil » Tue Jun 16, 2015 2:02 pm

Captain J wrote:do i should play it with the 2.1 version or something?

Yeh, because on old versions there's many problems.
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Re: [WIP]Half-Life - New screens

Postby RikohZX » Tue Jun 16, 2015 2:51 pm

I've still randomly crashed from health item pickups and i'm on the latest SVN of GZDoom.
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Re: [WIP]Half-Life - New screens

Postby Matsilagi » Tue Jun 16, 2015 10:43 pm

Now that's how its done!
Please keep up the good work! This have high potential.
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Re: [WIP]Half-Life - New screens

Postby Silentdarkness12 » Wed Jun 17, 2015 8:23 pm

The MP5 altfire lacks a sound for when the grenade explodes. Might want to look into that one.
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