I think every1 has played 1 of the "NUTS" maps already . So here is a mod to pump up every map to NUTS level!
Some numbers for the first maps on highest nutify level: (numbers are changing as I work on it)
MAP01: 331 monsters, on lowest nutification: "only" 96 (how boring...)
MAP02: 252
MAP03: 477
Map04: 232
Settings in Mod Options:
-You can tune your NUT experience from Slightly Silly up to Notoriously Nuts. Default: Lowest level (I think?)
-Enable "Kills regen health" to stay a few seconds longer alive

-Option: Add Archviles. Sometimes I Scare Myself.
-Option: NUT Monsters. Make monsters go nuts too. Why not?
-Option: Warmup time. Delay start of map so you have enough time to type "god" in the console.
-Option: Start equipment. Get that sweet shiny supershotgun or do the job with bare fists. Embrace the madness.
Download V220
https://drive.google.com/file/d/1NIGn4d7fJzpLZAC2uNGOhocgLJjt-z0d/view?usp=sharing
Download V210
https://drive.google.com/file/d/173xb9Kn46wN7H259P7BF-QsEMZtOPoxy/view?usp=sharing
Download V200
https://drive.google.com/file/d/1AYJhNIYauZGZskreCUjdf6u0PceoE7Y3/view?usp=sharing
Download V110
https://drive.google.com/file/d/1oDHRaLkhjd8f8sRX9vLyR9ne67LnO62c/view?usp=sharing
Not nuts enough?
Simpy add a monster randomizer like VDP-MonsterRandomizer or ColourfulHell or eat your keyboard.
Updates:
V220 Tnx fly out to: Teh Person!
+Option: Disable Evil Laughing
+Feature: Nutifier is automatically FULLY disabled on TitleMaps.
V210:
-New option: Choose Start Equipment. Need a shotgun or are your bare fists enough?
V200: TY 4 ideas and feedback: RastaManGames and Spaceman333!
-Significantly improved compatibility with other mods! Brutal Doom looks OK as far as I tested it and FINALLY it works with Hideous Destructor!
Thats great because now you can take a monster randomizer, a weapon mod, a companion and nutify your map. (Check out "HULKs your best friend" btw...)
-Looks like I'm getting closer to 0 semi stuck monsters (semi: cos they are kinda glued to a wall, not really a big deal but annoying), depending on map and random() you can actually get a 0. Thats nuts.
Sideeffect: Less monsters. About 270 in MAP01 which is still nuts...
-New option: You can set a warmup time. From 0 "Why are you screaming?" up to 10 seconds (" Nine, ten, never sleep again!"). Countdown is displayed and monsters are frozen.
-Less Cacodemons. There were too much blocking monsters, so I removed some Cacos. They looked at me very sadly with their cute demonic eyes but what should I do? My fridge was empty. I am just a man with feelings...and Hunger is one of that feelings.
V110:
-Managed to stuff about 50% more monsters in. Yeah, nuts. About 330 up from 29 in MAP01. Feels like rush hour.
-Found a way to remove some semi-stucked monsters. In MAP01 you will still find 1 or 2. With over 300 monsters added, thats almost 0.
-New option: Add Archviles. Very cool, they can easily add 100+ monsters. I love it. Finished MAP01 with 470 kills. Sweet stuff.
-New setting: NUT Monsters. Some will start immediately fighting each other.
-Added a bit of description to the mod settings.
V100:
Initial release.
I love to paint with wax crayons between my toes on white soft walls.
Enjoy!