Punisher Monster Replacer (Cartoony)

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Punisher Monster Replacer (Cartoony)

Postby DeeDeeOZ » Thu Dec 23, 2021 6:14 am

skullface.PNG

This is a slightly silly monster replacement set for Doom 1/2 replacing all the standard roster with various goons/thugs and criminals up to and including some of Marvels heavy hitters (Drawn entirely in majestic MSpaint)

I'm currently working on making Doom style civilian's and goons for people to use in modern mods. This is not that content sorry!
When starting out modding I made a full Punisher gameplay mod together with my son, I can't release that as its a uncredited, hodgepodge hitscan mess (Like most peoples early mod attempts :D ). But I've been playing lots of nifty modern weapon mods lately and felt we really needed is a full (non demon )enemy replacement set.

So I figured why not pull out all my sprites/the sounds and slap in some tracers/projectiles and see what I got.. and boom here we are!
This is (if you lower your expectations) surprisingly enjoyable especially with the right weapon set!

FEATURES
Spoiler:

IMPORTANT NOTES (please read these as they might answer some questions)
Spoiler:

ENEMY ROSTER REPLACEMENTS
Spoiler:

SCREENSHOTS (big images) *EDIT fixed IMGUR links
Spoiler:

RECOMMENDED WEAPON MODS (I have tried and they work)
Mr. Anderson https://forum.zdoom.org/viewtopic.php?f=43&t=71487&hilit=mr+anderson -Really good
Spawn path to damnation https://forum.zdoom.org/viewtopic.php?f=43&t=69893&hilit=spawn+gaa -Really good
Ultra Crispy https://forum.zdoom.org/viewtopic.php?f=43&t=60612&hilit=ultra+crispy -Really good
Aracnocide https://forum.zdoom.org/viewtopic.php?f=43&t=50299&hilit=aracnocide -Really good
Trailblazer https://forum.zdoom.org/viewtopic.php?f=43&t=47494&hilit=trailblazer -Really good
Ashes Afterglow Weapons https://forum.zdoom.org/viewtopic.php?f=19&t=69612&hilit=ashes+afterglow
StalkerWeapons https://forum.zdoom.org/viewtopic.php?t=73409
SpecialWeapons https://forum.zdoom.org/viewtopic.php?f=43&t=54460
Weapons of Saturn https://forum.zdoom.org/viewtopic.php?f=43&t=36821&hilit=weapons+of+saturn -classic awesome
Call of Doom https://forum.zdoom.org/viewtopic.php?f=61&t=63517 -Its a really big file
Virtua Crisis Mod https://forum.zdoom.org/viewtopic.php?f=43&t=71208 -old school light game mod on!

GOING TO HAVE TO SLAP A NSFW WARNING ON HERE JUST INCASE. One of the hostages is a nude man, you don't actually see anything besides a nude bum and its super silly but better to be safe then sorry. will happily remove this is people find it too offensive.

DOWNLOADhttps://www.dropbox.com/s/x1krso4cxauf7bn/DeePunisherMonsters1.03.zip?dl=0

CREDITS:
Full Credits List for code/sounds/sprites included in the file.
If you think I missed anything or miscredited please let me know. I will change it or fix it and it was no way intentional.

Thanks again. Please try not to take it to seriously and have some fun. Also let me know what you think all feedback welcome!
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Last edited by DeeDeeOZ on Wed Jan 12, 2022 8:10 pm, edited 4 times in total.
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Re: Punisher Monster Replacer (Cartoony)

Postby DeeDeeOZ » Tue Dec 28, 2021 6:59 am

Updated this with a couple of minor tweaks for more enjoyability.
-Enemies now have blood on them when dead, minor change but feels bit better
-all mobile enemies have directional sprites on spawn (no more lookallaround needed) you can now surprise even boss tier enemies.
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Re: Punisher Monster Replacer (Cartoony)

Postby SirXOfTheFactor » Tue Dec 28, 2021 12:38 pm

I'm liking this so far!
I'm not bothered by the toony style, but what you said about it not being for everyone, I don't think any art style is really "for everyone."
Some prefer classic doom's original demon designs, Some prefer new doom's nightmarish redesigns.

Having the bad guys randomly surrender is a great touch! It's nice to be merciful every so often. Maybe sometime down the road, there can be a "bust" mechanic, like in NARC.

Overall, a solid project so far. Keep the good work up!
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Re: Punisher Monster Replacer (Cartoony)

Postby DeeDeeOZ » Tue Dec 28, 2021 4:34 pm

Hey! Thanks for the feedback

SirXOfTheFactor wrote:Maybe sometime down the road, there can be a "bust" mechanic, like in NARC.

Something like this is probably going to happen. Started doing this, all gang members done All done!
Already figured out simple way of doing it, just testing out if they should drop a item or not/fade away/display a message etc.
It might sound dumb but I don't want to reward/punish people either way, just give them the choice.

Again thanks for playing it.

EDIT*2
-Started implementing arrest system for surrendering enemies gang members done, rest on way.
Implemented arrest system for all surrendering enemies (Hit USE key to cuff them).No reward for this but feels better them leaving them unsecured.
-fixed sprite issues with gang member having double up.
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Re: Punisher Monster Replacer (Cartoony)

Postby PatCatz2004 » Wed Jan 12, 2022 7:34 pm

You know, there is a perfect mod to follow up with this actually...

And it's the Virtua Crisis mod-

viewtopic.php?f=43&t=71208
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Re: Punisher Monster Replacer (Cartoony)

Postby DeeDeeOZ » Wed Jan 12, 2022 8:22 pm

PatCatz2004 wrote:You know, there is a perfect mod to follow up with this actually...And it's the Virtua Crisis mod-

This is actually silly good fun. Thanks as I hadn't thought of this :) (ultra crispy is still my main goto).

ALSO UPDATED MAIN POST WITH CURRENT VERSION.
-all pistol enemies now have weapons in hands at all times, no more draw/holster when shooting
-couple of sprite minor sprite fixes
-also added couple of guys/rebalanced the Baron spawns as Rhino turned up way to much.

Currently working on a extra expansion/addon (don't know yet) with whole bunch of guys from a pretty specific setting
-got a bunch more wildcards in the expansion that I'm considering folding into the main file
-considering doing full rotations(4/5/8) for enemies as drawing in this style is super fast and got enough bases to get it done but unsure if its necessary?
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Re: Punisher Monster Replacer (Cartoony)

Postby PatCatz2004 » Wed Jan 12, 2022 9:22 pm

Especially with this mod as well

Super Spy Doom
viewtopic.php?f=43&t=57131
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