Caleb Companion Mod

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
NeenerWiener
Posts: 32
Joined: Mon Oct 16, 2017 10:50 pm

Caleb Companion Mod

Post by NeenerWiener »

FriendCaleb.png
Now you can have the great zombie gunslinger cultist himself fight alongside you against the hordes of hell or whatever other baddies are out there.

After seeing some Companion Mods out, I wanted to try my hand and making one too, both as a learning experience and because I just wanted Caleb to fight with me. 8-)
Been working on him for a good long while now but I finally finished it.

Caleb has a good amount of his special attacks and is just as vocal as he was in his own game, cackling away at all the baddies he takes out.
A fun bonus is that his color matches yours so you can have your very own personalized Caleb.

Big thank you to Agent_Ash for his assistance and helping me learn ZScript to make my Caleb better than I had him before, he made it a really fun learning experience.

Enjoy!
Download [Updated]: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file


Here's my other Companion mods if you wanna give them a try as well.
Spoiler:
You do not have the required permissions to view the files attached to this post.
Last edited by NeenerWiener on Wed Jan 19, 2022 11:34 pm, edited 4 times in total.
User avatar
r&r
Posts: 229
Joined: Fri Sep 08, 2017 2:54 pm

Re: Caleb Companion Mod

Post by r&r »

would you be able to do a 3d model version of him
from his blood 2 model?

https://gamebanana.com/mods/340087
only can find the models like these tho for half life 1

and this model for quake 3 https://www.fileplanet.com/archive/p-61 ... from-Blood
User avatar
NeenerWiener
Posts: 32
Joined: Mon Oct 16, 2017 10:50 pm

Re: Caleb Companion Mod

Post by NeenerWiener »

I've updated Caleb, it's nothing major, mainly added more sounds so he has more to say and made it so your projectiles go right through him while the enemies' still hit him, so he doesn't make you blow yourself up lol.

Download - https://www.mediafire.com/file/qjqt6ztl ... 2.pk3/file
User avatar
r&r
Posts: 229
Joined: Fri Sep 08, 2017 2:54 pm

Re: Caleb Companion Mod

Post by r&r »

NeenerWiener wrote:I've updated Caleb, it's nothing major, mainly added more sounds so he has more to say and made it so your projectiles go right through him while the enemies' still hit him, so he doesn't make you blow yourself up lol.

Download - https://www.mediafire.com/file/qjqt6ztl ... 2.pk3/file

Nice job,
I can picture Low Wang and Duke Nukem would be good companions too,
but hearing all them talk all together would be... odd? silly? funny? annoying? all 4?
cosmos10040
Posts: 27
Joined: Mon Dec 20, 2021 6:16 am
Discord: cosmos
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Caleb Companion Mod

Post by cosmos10040 »

How doni use him? Seems to come out at random. Is there a command?
User avatar
Jakie
Posts: 17
Joined: Thu Oct 15, 2020 8:17 pm
Discord: Jakie#9900
Github ID: https://github.com/SnakieJakie
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Caleb Companion Mod

Post by Jakie »

Hey, nice mod dude!

It's always nice to see a new companion mod, I love these types of mods :mrgreen:
User avatar
Sgt. Ham
Posts: 56
Joined: Wed May 16, 2018 5:53 pm
Location: The land of the living

Re: Caleb Companion Mod

Post by Sgt. Ham »

Y’know, I feel like this mod is perfect with that Bloom mod that released earlier this year. Now you can have both Doomguy and Caleb blowing up stuff in Singleplayer.
Spoiler:
User avatar
NeenerWiener
Posts: 32
Joined: Mon Oct 16, 2017 10:50 pm

Re: Caleb Companion Mod

Post by NeenerWiener »

I made a small update to the Caleb mod, mainly so he can actually talk upon starting a stage rather than upon seeing an enemy, and to make him compatible with the Duke mod (really just so he doesn't die from his carnage :P )

Download: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file
User avatar
MrRumbleRoses
Posts: 307
Joined: Thu Feb 25, 2016 2:01 pm

Re: Caleb Companion Mod

Post by MrRumbleRoses »

NeenerWiener wrote:I made a small update to the Caleb mod, mainly so he can actually talk upon starting a stage rather than upon seeing an enemy, and to make him compatible with the Duke mod (really just so he doesn't die from his carnage :P )

Download: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file
what Duke mod do ya speak of?
64palm
Posts: 51
Joined: Sat Apr 10, 2021 7:18 am
Discord: Zandatsu#2138
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Caleb Companion Mod

Post by 64palm »

what a weapons mod are you used ??

Return to “Gameplay Mods”