[REL] Cat Associates (companion mod)

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[REL] Cat Associates (companion mod)

Postby HorrorMovieRei » Mon Sep 13, 2021 12:25 am


-=What's this now?=-
This is my very own, self indulgent, companion mod that contains many things I love, like cat-people, skeletons, mushrooms and clowns. There were a few gameplay mods like this coming out a while back, and I'm very late to the trend, but it's not like I've ever been trendy and with it anyway *shrug*
This companion mod is made in the style of Gholazon X (or I guess you could say it's similar to the Brutal Doom marine helpers too), where instead of having a more intelligent and sturdy companion that follows you(just one or two usually), you will instead find many simple helpers through the map and free them in some way before they can start helping. I find that this style of companion mod is more fun and balanced, as they are not just an unkillable, autonomous, extra sources of damage, but more like buddies you have to look after to some extent, the same way they look after you.

-=I'm a huge nerd and I care about Lore. What's the dealio here?=-
The cat world, a dimension parallel to our own which is an utopia inhabited by cat people, becomes aware of the ongoing demonic invasion. Fearing that they could potentially come for their dimension after being done with ours, they decide to lend the humans a hand, sending in their highly skilled fighters to aid in the front lines. Making use of their superior predatory abilities, as well as small arms and magic, the Cat Associates are sure to turn the tide of combat in your favor!


Last edited by HorrorMovieRei on Wed Sep 15, 2021 6:39 pm, edited 1 time in total.
Joined: 24 May 2013

Re: [REL] Cat Associates (companion mod)

Postby Spaceman333 » Mon Sep 13, 2021 7:36 am


Definitely getting this one downloaded, looks well made!
Currently playing with another ally character mod and I appreciate how this one doesn't make them completely invulnerable.
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Re: [REL] Cat Associates (companion mod)

Postby mamaluigisbagel » Mon Sep 13, 2021 7:01 pm

You did an ameowzing job on this, I've been enjoying it a lot!

My only complaint is you can harm the cats with your own gunfire, which I constantly do by accident.
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Re: [REL] Cat Associates (companion mod)

Postby MartinHowe » Tue Sep 14, 2021 5:48 am

Interesting take on cats as companions :)
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Re: [REL] Cat Associates (companion mod)

Postby HorrorMovieRei » Wed Sep 15, 2021 6:48 pm

Small update:
-Fixed the inventory icons so they don't float above the inventory box
-Removed the +AVOIDMELEE flag from regular cats since it was making them ineffective in enclosed spaces. Instead they have a simple melee claw attack now.
-Reworked the phone so it never actually leaves your inventory upon use, and you can actually see it charging back up in real time. It's less annoying to use now, since you don't have to keep re-selecting it
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Re: [REL] Cat Associates (companion mod)

Postby Starman the Blaziken » Wed Sep 15, 2021 8:22 pm

I noticed a moment ago while playing this neat mod when this update just came out, the backup cats from the totem can actually hurt and kill you when their grenade ricochets near you.
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