This started as pet project where i stockpiled and resprited a insanely large amount of wolfenstein resources with the intention of making a Wolfenstein TC. With the Plan to cover from 1942-1946 and all areas of war Italy, Egypt, Japan etc. Still would love to do this but honestly am not very good at mapping . so instead of giving up figured why not use resources to make a fun Gameplay mod where you take on AXIS enemies.
Enter WW_Nazis... Its gonna take anyone with Slade 30 seconds to see this is built on WildWeasels awesome Mod. Its a great mod with good game balance and lots of nifty extras (tracers/grenades). I asked an was overjoyed to get permission to do this. Hopefully this Mod can bring some joy to us good old Doomers.
WorldWarWolf is a gameplay mod bringing large amount of Wolfenstein style enemies against player through the use of Hopefully balanced Randomspawners. fight back against the Axis horde with all sorts of WW2 weapons and items. be warned though all enemies can dish out damage if your not careful!
MOD INCLUDES.
-47 weapons from all areas of war (these are not intended to all be carried at once..but can if you really want)lot of fan favorites but some unique ones to.
-100+ basic enemy types using Random spawners to keep things interesting.
-60 unique/redone bosses from wolfenstein universe (some of these currently are not implementing into regular spawns but all are fully functional)
-*OBILGE level generator support* this is a main pushing point for me as the Italian/Japanese spawns are through this.
-*Fast Simple Reloads to get you back into the fight quickly!
-Reduced and Enhanced Gore! -enemies will generally collapse from small caliber fire with minimal fuss but also come with gibs/unique burning deaths
-super sexy 4/8 direction rotations ... for everything/also VISIBLE WEAPONS (no more mp40s shooting like Thompsons)
-Color Coordinated enemy factions for easy threat identification
-THE LONGEST CASTING CALL EVER!!. Seriously brings some popcorn and a wrist brace!
-the possibility of one day becoming a Full TC... I'm still hopeful!
-Compatible with MonsterScouter/Targetspy as all enemies have tags set
-*Choose from 4 different Heroes to tackle enemy in different ways.
POSSIBLE CONS
-the reduced rotations might not be for everyone. but please try and see how they feel.
-47 weapons. these was never intended to all be carried at once. but most still have unique feel and use.
-I can currently only Run Zdoom not Gzdoom so this is made for that and don't no if that effects anything
WEAPONS LIST -for more info read WorldWarWolf.txt included in zip
Spoiler:ENEMY LIST -again way more info in the WorldwarWolf.txt included in zip. (also note these all come with variants)
Spoiler:COUPLE OF SCREENSHOTS
Spoiler:DOWNLOAD: (just run the zip do not need to unpack it)
https://www.dropbox.com/s/wpqbsa0k1irry ... f.zip?dl=0
*This is completely stable and should run with pretty much anything!*
ALSO - alternative CVARS spawner version
This version will let you choose which axis enemies you wish to fight via options menu. choose from different spawn options or use all for colorful mishmash.
-if you turn all off will default to standard spawns.
-not all rosters have there own spawns for certain replacements and will revert to standard.
-bosses now all use same spawn to not break stuff
*ambush flags should carry over now*
*Boss specials work properly*
DOWNLOAD:
https://www.dropbox.com/s/t6ufirgbn4bct ... B.zip?dl=0
*This should be more stable now, but could cause problems with some mods,main reason I keep it separate*
Also WorldWarWolf Corpse Replacer
DOWNLOAD:(this will replace all regular Doom2 monster/marine corpses with Allies/Axis and generic corpses)
https://www.dropbox.com/s/6qg5iq7f8vwfr ... s.wad?dl=0
*again keep this separate for compatibility with mapsets, but should work with pretty much everything*
*EDIT* NEW CREDITS *
*CREDITS* -Zip file includes original WW_Nazis credit list in full and unchanged. Have folded Credits back into mod as I feel its good enough now. but please if you think i left something out/misscredited or included something i shouldn't let me know.
CHANGELOG:
Spoiler:This is my First Released mod so please any feedback would be greatly appreciated!