
2020 Gameplay Cacowards
NTMAi Lite for Zandronum


Here's a project of mine that dates all the way back to summer 2019. This is a gameplay mod that takes the charm of Build Engine games such as Duke Nukem 3D, Shadow Warrior and Blood and tries to apply the same principles for DOOM. In November 2022, I took up the time to rewrite this mod from scratch, as it had glaring issues and a very inconsistent quality to it.
This is an early alpha build, which is primarily for beta testing. 1.0-ALPHA-RC2 puts the mod in a more complete state. It includes the essentials but some things such as interactive props will come in a later release.
So what's a DOOM mod gotta do to look and feel like a 3D Realms product? Here's a list of features included in this mod:
- Less slippery movement, flinching when landing, head flies off when gibbed - there's even an option for Duke3D's twitching on level start!
- Ludicrous gore based off of Nash's Gore Mod: Revengeance Edition (and universal corpse gibbing)
- Higher resolution monsters and explosions, some sound caulking
- A quick, reloadable pistol, a Super Shotgun that blasts enemies far away and a BFG 9000 that recoils and annihilates everything within range...
- New monster movement styles and behaviour - Imps can leap over ledges, Demons can lunge at their prey, Revenants can fly...
DOWNLOAD: https://github.com/LocalInsomniac/NTMAi/releases
GitHub Repository: https://github.com/LocalInsomniac/NTMAi
RECOMMENDED FOR BEST EXPERIENCE
[MODS]
ColdPal
[MAPS]
Knee-Deep in ZDoom Lite
DOOM II: Re-Build-t (Best match so far)
The Ultimate DOOM II
Hell On Earth Starter Pack with Vanilla Improver
CREDITS
The full credits list can be found right here. Let me know if there are any missing names!
NTMAi Lite is maintained by Pato Fanatico.