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There are several lessons, including user-defined lessons.
How to play
There are two game modes: Combat and Exploration. They are switched automatically.
Exploration Mode
Your familiar mode. You can walk, open doors, turn switches, etc.
Combat Mode
This mode is for fighting enemies. Instead of aiming and shooting, you type answers for your targets. When the answer is ready, press Space or Enter, or hold for continuous fire.
- press Ctrl+Backspace to erase the whole answer.
- press Escape to force Exploration mode. After this, you can return to automatic mode switching with Unlock Game Mode key assigned in Typist options.
- `dl` - dash to the left,
- `dr` - dash to the right,
- `df` - dash forward,
- `db` - dash backward.
- `rl` - reload weapon (if it has reloading).
How To Set Up Custom Text Lesson
- Find any text or book in ASCII .txt file (UTF-8 may also work).
- Rename text file to `typist_custom_text.txt`.
- Load `typist_custom_text.txt` with GZDoom alongside Typist.pk3.
- Select Custom Text in Typist options menu.
- Guncaster. Reason: Guncaster reads player input directly from player, so weapon firing cannot be emulated like for other mods. Guncaster support cannot be added without modifications in Guncaster or GZDoom.
- Guncaster Vindicated. Reason: the same as Guncaster.
- Keyboard gun sprites by ZikShadow
- libeye (Level and screen projections): KeksDose
- Clematis (ZScript unit test framework for GZDoom): ZippeyKeys12 (Zain Aamer)
- miniwad.wad: fraggle
- 1000 basic English words
- Frequency dictionary of the modern Russian language
- LGR for Sega's Typing of the Dead: A Zombie-Slaying Education video
- Marrub for ZScript documentation
- Accensus for inviting me into Discord server and for bug reports
- Accensus, Tapwave, and IKA for patience in testing and development of certain under-the-hood tech, which is also used in War Trophies
- kadu522 for support
- dard22 for bug reports
- Jarewill for bug reports