This is the continuation of Sergeant Mark IV's Brutal Hexen mod. Well, after been seemingly abandoned for a few years, we have continued Brutal HeXen where Sarge and Seidolon has left off.
Screenshots
Spoiler:
Download and play for an amazing experience of brutality. Leave feedback please! Good feedback = progress.
Credits...
Sprites:
Seidolon - Sabreclaw gibs, Purple flares, some spark recolors, Crossbow powered sprites, some tracer recolors, Cleric and Corvus kick, Mage red lightning hand, combined Cleric Mace and Shield, captured Elf (unused)
Neoworm - Heretic Staff swing, Cleric and Fighter shields
Unknown Creator - Blue Fighter sword
ZDL - New Weapons, Altfires on all Weapons , New Classes, Optimized Sprites
Sounds:
Raven software - Hexen, and Hexen 2
Id software - Doom, and Doom 2
Seidolon - Edits from the Free Sound Library
Misc. Graphics:
Seidolon - Title graphics, minor edits of blue shadow's stuff, black box in main menu
Blue Shadow - HUD bar graphics
Code:
Sergeant Mark IV - Brutal Hexen stuff (will specify eventually)
Seidolon - New stuff (will specify eventually)
Randy Heit - Decorate bases on ZDoom Wiki
ZDL - Allocated new classes, Applied new Altfires, COOP implementation, Optimized and error fixing
Work In Progress
At the current moment the mod will only work correctly in SinglePlayer mode, We are working at fixing this and wont be much time until Coop mode is fixed.
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BRUTAL HEXEN RPG - Brutal HeXen v4.6