Gifty wrote: Hey! Thanks for taking interest in my old mod; I haven't worked on it in a while, so it's heartening to see it hasn't been totally forgotten and that people are still tinkering with it. Cheers!
Vostyok wrote:Never been so happy to find a sawed off.
Whoah wrote:So I gave this mod a test drive, and I gotta say, it has some potential to be a really cool and atmospheric mod. Almost like Hideous Destructor-lite.
Dead Marine REDUX gameplay, wad is Scythe 2, MAP21.Captain J wrote:Hmm... Very interesting and nice redux mode of Gifty's Dead Marine. I found interesting that the Enemy Roaster is now related zombies and humanoids. And the new item Adrenaline is a lot helpful during the busy situations. I also like the mouselook bobbing feature as well.
This is a rebalance and rework of Gifty's Dead Marine to make it more of a gameplay mod and less of an aesthetic mod.
- Most enemies have been replaced with some form of Former Human or Imp. Watch out for your former comrades; they use the same weapons you do, and also have quite a few other tricks up their sleeves. The Undead are after you.
- Basic enemies are now bullet spongy, and enemies that were once high health are now lower health. Aim for the head for maximum damage.
- Lean around corners and slowly pick off your enemies, one by one. This is a fight for survival.
- Medikits can be picked up and saved for later, and you can hold 3 at a time. Adrenaline Kits can be picked up to give you a quick health boost. A small Inventory System that helps you manage your health.
- Weapons have been altered; Shotguns will require you to take multiple shots at a distance, but will instagib enemies up close. The Pistol is now more accurate and is great for headshots, etc;
- Everybody loves new weapons: A new rifle for long range engagements and hand grenades to help you deal with crowds of your former friends!
- 1 Difficulty, 1 Experience. Play this challenging and tailor-made mod and experience it the way it was meant to be played.
Mobile download link here!
Download unstable beta build here! current build is v1.9pre
VERSION ARCHIVE
Spoiler:
Dead Marine Redux Mobile is at v1.9.1*
Update parity is not possible due to me having to maintain and keep two separate versions up to date; updates to the Mobile version may be a couple of patches behind. The text above indicates what version Dead Marine Redux Mobile is at the moment.
You must use either GZDoom DEV Legacy or GZDoom DEV Modern. v1.9.1 and v3.2.5 will not work!
EXCLUSIVE OBLIGE/OBADDON CAMPAIGN
Spoiler:SCREENSHOTS
Spoiler:MISCELLANEOUS RECOMMENDATIONS
Spoiler:credits go to realm667 (Xim, Maelstrom, Tormentor667 sprite edits) for most of the monster replacements, and Mikk- for the headshot script. Josh771 for Universal Enhanced AI, BROS_ETT_311 and faslrn for providing me with resources for the shotgun animations. SGT_Mark_IV for the Level Enhancement features. NashMuhandes for the Weapon Sway and Tilt+ scripts. Slayer Knight from Legion of Bones mod, created by SpacemanStrife. Jekyll Grim Payne created the Rocket Fuel assets and provided them personally for this mod. Special thanks to potetobloke for the Carbine sprite edit, and Mr Typical and Yukes Von Faust for the assets he has provided. A huge thanks to 3saster for fixing up the HUD for me. ISGMetro gets a huge thanks for whipping up that logo for me, I don't know why he did it but thanks? haha
Dead Marine REDUX Mobile credits:
Spoiler: