by Mod_till_crash » Thu Feb 18, 2021 8:25 am
To start off GREAT WORK
but kind of a small problem i am having with
Boom Power Plus - 1 April 2017
* All fireballs are now always Tier 3 fireballs.
VERSION 1.0.0 - 4 June 2019
* Tier system removed entirely. Since Boom Power Plus ensured you always have maximum power items anyway, this system was pointless. The values have been scaled down to make more sense now (i.e. instead of 90 max/3 use for fireballs, it is 30/1 now).
I assume that is supposed to make all the fireballs the BIG badass one but it doesn't do that, now they are randomized between small medium and BIG, removing the tier system shouldn't make them random, but it should just make them all max power/tire3 ones right? well it isn't if that the case.
also
Boom Power Plus - 1 April 2017
* Fire Nova (previously Firewall) now grants a 5 second shield of invulnerability, so the firewall doesn't end up killing you (due to removal of boom player class that originally gave immunity to fire, in order to make the mod work for Russian Overkill and other mods).
* Added an onscreen message and orange color filter whenever Fire Nova item is used, to let you know when its on and how long you are invincible.
Good change, but please do add an option to turn off the message and only leave the orange flashing screen for a more subtle and less IN YO FACE indicator for the invulnerability.
Another bug with the Firewall/Fire Nova is that the first one seems not to spread and just say where the player was staning really dense, no matter where or when you use it, so thats that
using, if that important.
GzDOOM v4.5.0 > DOOM 2: Hell on Earth