Daggerfall monsters [WIP]

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Daggerfall monsters [WIP]

Postby BFG » Sun May 05, 2019 2:04 am

This is a work in progress mod that brings the The Elder Scrolls II: Daggerfall monsters into Doom via random spawners. So far they just act as basic monsters without any of their intricate RPG features, but perhaps someday those can be added. There is also no monsters for the Barons, Cyberdemons and a few others for now. I also hope to be able to make a version for Heretic & Hexen in the future.

WIP file:
https://www.mediafire.com/file/buwv68hm ... k.pk3/file

Credits:
Spoiler:
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Re: Daggerfall monster [WIP]

Postby JacenXtreme » Sun May 05, 2019 2:06 am

This looks interesting. Ought to give this a try when you put out a demo.
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Re: Daggerfall monsters [WIP]

Postby Nash » Sun May 05, 2019 3:49 am

Great, now I get to be yelled at to HALT in another game engine. :D
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Re: Daggerfall monsters [WIP]

Postby armymen12002003 » Thu Oct 17, 2019 2:45 pm

can you upload this somewhere other than mediafire for some reason it's down

EDIT: nevermind it works lol just gave this a try not bad but these should really be a mod for heretic and hexen.
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