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This is a work in progress mod that brings the The Elder Scrolls II: Daggerfall monsters into Doom via random spawners. So far they just act as basic monsters without any of their intricate RPG features, but perhaps someday those can be added. There is also no monsters for the Barons, Cyberdemons and a few others for now. I also hope to be able to make a version for Heretic & Hexen in the future.
Bethesda Softworks - Daggerfall recources Blizzard - Sound effects Apogee - Vampire's cloak sprite jute - Daggerfall recources GAA1992 - Ripping and coding the spider Jesh - Base scripts and teaching me Decorate through reverse engineer Avernus - Base scripts and teaching me Decorate through reverse engineer CKeen - Base scripts and teaching me Decorate through reverse engineer Zandrewnum - Base scripts and teaching me Decorate through reverse engineer Batandy - Death sprites for the knights and its character in general Cruduxy - Blood model MrJ - Arrow sprite Kirk Thanatos - SFX and teaching me Decorate through reverse engineer Eriance - Golem's Lich flame thrower and Sylor grenade CutmanMike - Magical curse attacks for the Lich CodenniumRed - Jade missile puff Lex Safonov - The spider's posion code
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