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The goal is that I want to make a randomizer that seems like it could easily fit into Doom's lore, or at least look good with most OG Doom maps or Doom themed gameplay mods. Ive added multiple variants of some enemies that dont change much, but just look different to spice things up. Some enemies that work similarly can be replaced by eachother, (e.g. Melee Revenant can sometimes replace a Pinky because they both only use melee attacks) and sometimes different zombie marines can be in place of eachother just to spice it up. TL;DR its a kinda vanilla randomizer.
Credits are inside of the WAD, please let me know if I missed anyone. Keep in mind this is an early version, so there are some enemies dont have replacements I will update the monster list soon
HOW TO PLAY
Just drag and drop like any other mod, it should be compatible with most mods, as long as the mod youre playing with doesnt replace enemies Compatible with the latest GZdoom, is NOT compatible with Zandronum, sorry.
CHANGELOG
Spoiler:
-Added difficulty options -Added another rifle commando -Added Belphegor -Added FiendImp -Added Blind Blood Fiend -Added Cyber Blind Blood Fiend -Added Cyclops Pinky -Added CyberBaron and Cybruiser -Dozers and Skulldozers have been removed until I can find a way to balance them -Added Widowmaker -Added new impfodder -Added BLind cyber pinky -Added Shadow Spectre -Added Nightmare Spectre -Added nightvision spectre -Added nightvision spectre2 -Added BullDemon -Added Skeleton Imp -Added better dog sprites -Added ImpLOrd -Added Ogre -Added cyber hellknight -Added Impling -Added Flying Imp 2 -Added Bruiser Demon -Added Archon of Hell -Added lord of heresy -Added Hellstorm Archon -Added Afrit -Added Deep One -dont worry ill add bigger enemies next update ;)
MONSTERS
Spoiler:
ZOMBIEMEN
Pistolguy: A standard zombie marine with a weak pistol (has helmet variant) SMGguy: A standard zombie marine with a fast-firing submachine-gun Rifleguy: A standard zombie marine with a burst-rifle (has helmet variant) Sniperguy: A standard zombie marine with a powerful sniper rifle Nailborg: A cyborg zombie marine with a rapid-fire nailgun Jetpackguy: A zombie marine that flies around in a jetpack with dual pistols ChainsawGuy: A standard zombie marine wielding a chainsaw MiniRocketGuy: A zombie marine that fires homing rockets
SHOTGUN SERGEANTS
Shotgunguy: A standard sergeant with a shotgun (has helmet variant) RiotShieldguy: A standard sergeant with a riot shield and a weak pistol AutoShotgunguy: A sergeant with a powerful automatic shotgun (has helmet variant) SuperShotgunguy: A sergeant with the famous Super Shotgun Flamethrowerguy: A sergeant with a devastating flamethrower ZombieFlyer: A sergeant in a flying laser-shooting ship
COMMANDOS
Chaingunguy: A commando with a chaingun (has helmet variant) RifleCommando: A commando with a burst-rifle (has helmet variant) RocketCommando: A commando with a rocket launcher NailBorgCommando: A cyborg commando with a rapid-fire nailgun, when killed, he drops an capsule which explodes sending nails flying everywhere TentacleCommando: A mutated commando with a chaingun and a powerful melee attack ChaingunMajor: A higher-up version of the chaingunguy SuperChaingunGuy: A more powerful version of the chaingunguy SentryGun: A stationary sentry gun Bulldozer: A very strong, fast firing commando Skulldozer: A higher-up version of the Bulldozer
IMPS
Imp: A demon that throws fire CyberImp: A cyborg imp that shoots plasma out of its robot arm VoidImp: A more powerful version of the standard imp SkullTagImp: An imp with a faster fireball ImpAbomination: A mutated, more powerful imp Prowler: An offshoot of the imp who has no fireballs but has a powerful leap attack StoneImp: An imp who evolved to blend into caves and stone, theyre resistant to fire SnakeImp: An imp who evolved to blend and fit into the jungles of the plutonia experiment, their fireballs are poisonous Slimeworm: A worm from the jungles of the plutonia experiment, it vomits acid at close range DarkImps: A dangerous set of imps from the very depths of hell Sawcubus: An imp who has been experimented on and mutated by the UAC, wields a chainsaw RocketImp: A cyberimp who shoots rockets FlyingImp: An imp that evolved to have wings
UNWILLING
Unwilling: A very weak melee zombie QuakeUnwilling: A very weak zombie who throws its own flesh and blood at you CyberUnwilling: A weak zombie with a cyborg arm that shoots plasma ImpFodder: A very weak blind imp who only has a melee Engineer: A very weak zombie with an explosive canister ZombieScientists: Zombified scientists with a variety of weapons
PINKYS
Pinky: A strong bull-like demon with a powerful jaw BlindPinky: A pinky with no eyes, but excellent hearing StonePinky: Similar to the StoneImp, they evolved to blend into caves CyberPinky: A cyborg pinky ChaingunPinky: A pinky who somehow operates a chaingun in its mouth BloodFiend: A stronger version of the pinky with a blood projectile CyberFiend: A cyborg Fiend SlimeWorm: A slimeworm stripped of its acid vomit ZombieDogs: Zombified dogs Satyr: A goat-like creature with a powerful melee attack
REVENANTS
Revenant: A skeleton with shoulder mounted missile launchers JetpackRevenant: A revenant with a jetpack, enough said D4Revenant: A more aggressive version of the revenant with a jetpack and shoots two missiles at a time MeleeRevenant: A completely naked revenant with a melee attack AshRevenant: A firebreathing revenant from the depths of hell GhostRevenant: A speedy see-through revenant Fiend: An offshoot of the revenant genetically modified to fire cacodemon fireballs Ghoul: Another offshoot of the revenant genetically modified to fire baron fireballs Draugr: A higher-up revenant with a powerful fireball attack HeavyRevenant: A revenant with a homing rocket attack
HELLKNIGHTS
Hellknight: The typical hellknight EvolvedHellknight: A hellknight that evolved to have no eyes, and a stronger skull Squire: A lesser hellknight HellWarrior: A lion-headed hellknight with a shield Satyr: A larger version of a satyr with a leap attack
SCREENSHOTS
Spoiler:
Last edited by cybermeme on Wed Jul 03, 2019 6:12 pm, edited 13 times in total.
TXTX wrote:The mods fun, maybe just a little suggestion though? SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?