DabbingSquidward wrote:The grenades don't emit an explosion sound and are missing a pickup message and the shotgun displays a black bar in the top left corner of the screen.
Edit: The chaingun doesn't stop firing until the ammo has run out once the left mouse button is clicked.
Edit #2: The left akimbo pistol can only be fired once until de- & subsequent reselection. Firing the akimbo uzis also doesn't deduct from the single uzi's mag like the pistols do.
Edit #3: The shotgun and autoshotgun have the FBF_NORANDOM flag while all other weapons don't. Always dealing 120 damage per shell seems a bit overkill.
Edit #4: The left akimbo super shotgun also doesn't stop firing once it enters the fire state.
1- I'm aware of the Shotgun issue, the grenades not emiting an explosion sound is definitely related to me always testing without sound, whoops!
2- That isn't what happens in my PC?
3- That doesn't happen either, i'm not sure if you are loading anything else. Yeah the akimbo uzis thing is on purpose because i thought it would get too complex, but i might try doing it.
4- It actually isn't overkill (well at least not for the regular Shotgun) But yeah the SSG does get ridiculous at times, i will leave it as is but decrease accuracy (the SSG is meant for powerful close range combat, whereas the Shotgun does great at mid ranges)
5- Alright this is getting stupid, are you sure you don't have a problem with your mouse? It works 100% fine on my end and even on my brother's PC. Also the Akimbo SSGs aren't supposed to be used anyways, i left it in there so you can get them with IDKFA, but they aren't meant for regular gameplay.