Taggart Difficulty Mod v1.9.7. Released

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Taggart Difficulty Mod v1.9.7. Released

Postby Clausewitz » Tue Aug 21, 2018 1:03 pm

Version 1.9.7 Released!

I know it's been a while, guys (three damn years), but I've had quite a lot of life happen. I've got a new profile because, long story short, I had to get a new email and shut down the old one. Rest assured, I'm the original author of the mod. I finally found some time to revisit this thing and I've got a new version out for you guys. I've got quite a bit of sprite work I want to do yet, like getting SBrightmaps integrated (and making new ones for the new monsters), but all of the gameplay changes are made. See the features spiler for those. I added a "cast of characters" thing to the end of Icon of Sin, like the original one, but added all of my random variants and replacements (I thought that was a nice touch, threw some nostalgia in there). See the "Bestiary" spoiler for the complete listing, and screenshots, of the complete list of added/changed monsters in the mod. Anyway, enough oratory. Enjoy, ladies and gents!


Download Link: http://www.mediafire.com/file/6zuxfp34u ... 7.pk3/file

Full Feature List:

Spoiler:


Modded Members of the Bestiary:

Spoiler:


You can consider some of the above screenshots to be a work in progress, placeholders until I've caught up on all of my sprite work and figured out the final look and style of everything.

Until then, as always, have fun and constructive criticism is appreciated.
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Clausewitz
 
Joined: 21 Aug 2018

Re: Taggart Difficulty Mod v1.9.7. Released

Postby Mackery » Thu Sep 13, 2018 2:31 pm

I really like this so far. Any plans on updates?
Mackery
 
Joined: 07 Jul 2017
Discord: 9531


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