Note to people who refuse to read: This mod does not work on Zandronum or severely outdated GZDoom builds
While I was talking a break after the full release of abort_m, I went and added support for UE1 models to the engine. But I didn't stop there, no sir. Obviously I had to test it all with something, and that something turned into this mod.
Initially it was just the flak cannon (hence the filename of flak_m), but then I started adding more weapons, then some items... and bam, a complete, UT99 themed weapon and item replacement (with some extras).
It has everything from the surprisingly not underpowered Enforcer pistol to the almighty Redeemer, with fan favourite weapons like the Shock Rifle and the Flak Cannon, and some neat little touches to prettify things up.
Some features (such as the new HUD) are configurable from the options menu, so make sure to take a look.
In its current stage, the mod is pretty much complete. Although some additions were planned, development has officially ceased so this is as far as it gets (though it's received one final well-needed update for 4.9.0). Hope you enjoy.
You can download a prepackaged build here (last updated: December 8th 2022 14:40 CET) , or just head over to the GitHub repo.
Requires GZDoom 4.10.0 or later.
Oh and also, here are a couple extra goodies:
- Standalone announcer : Allows the UT announcer to be used with any mod. (last updated: November 6th 2022 00:07 CET)
- UT music playlist : Contains all map tracks from UT99, can be used standalone. (last updated: November 6th 2022 00:07 CET)
Note: "Smarter" and "Always" sprite clipping options will cause some misalignments, use "Smart" instead.
Spoiler: Assorted screenies (outdated, but still valid)If you like my work, please consider supporting me on Patreon.